U3DC / Unity-ARKit-Plugin
This is a native plugin that enables using all the functionality of the ARKit SDK simply within your Unity projects for iOS.
☆49Updated 6 years ago
Alternatives and similar repositories for Unity-ARKit-Plugin:
Users that are interested in Unity-ARKit-Plugin are comparing it to the libraries listed below
- An example project to demonstrate an AR shared multiplayer experience using Unity ARKit Plugin for ARKit 2 and UNet☆83Updated 6 years ago
- UX animations and helper utilities for unity that are built on top of ARFoundation-samples☆52Updated 6 years ago
- A demonstration of using the AR camera background for lighting a scene.☆90Updated 6 years ago
- An example repository created to demonstrate how to track gestures with ARKit and Unity3d☆31Updated 6 years ago
- 📱 Generic components for use with Unity's AR Foundation package☆50Updated last year
- Unity plugin to obtain depth map from iPhone camera.☆54Updated 4 years ago
- XR Interaction Toolkit examples for AR and VR.☆61Updated 5 years ago
- Kinda like ProBuilder, but in virtual reality.☆84Updated 7 years ago
- ☆16Updated 4 years ago
- A plugin to let you shoot easily 3D Photos for Facebook directly from Unity☆36Updated 6 years ago
- Hand Detection and Tracking with Unity ARFoundation and CoreML.☆123Updated 4 years ago
- This native plugin enables Unity to take advantage of specific features of Core-ML and Vision Framework on the iOS platform.☆133Updated 5 years ago
- Standalone version of MRTK Standard Shader☆53Updated 4 years ago
- Native plugin to use ReplayKit with Unity.☆39Updated 7 years ago
- This project is used to verify behavior of Unity configurations, compare features between Unity releases, and test for changes in perform…☆34Updated 4 years ago
- Source code for my blog post http://smeenk.com/hololens-scanning-effect-in-unity/.☆69Updated 7 years ago
- Messing with ARkit portals in Unity.☆81Updated 7 years ago
- A bridge created from iOS to Unity - exposing the Cocoa ReplayKit API. It allows you to record the screen, set a limited time for the sc…☆62Updated 6 years ago
- VR IK using native Unity Mecanim IK☆56Updated 7 years ago
- Sample repo showing post processing in with mobile AR☆74Updated 5 years ago
- Unity plugin that adds shadow and collision to ARCore.☆109Updated 7 years ago
- Sample project for understanding how to VR Spectate in Unity☆47Updated 6 years ago
- Unity-WebXR-Export Basic☆33Updated 4 years ago
- Pocket Portal Asset☆42Updated 5 years ago
- Example of Multiuser AR Experience with Unity☆74Updated 3 years ago
- An example of how to change AR Foundation Occlusion Settings in Runtime☆41Updated 4 years ago
- Simple implementation for "People Occlusion" features of ARKit3☆30Updated 5 years ago
- Create 3D videos using Unity VFX or shader graph. A depth map is required for the renderer and can be constructed from hardware (e.g. Azu…☆37Updated 4 years ago
- Sample use of Unity's ARFoundation and ARKit3 body tracking☆111Updated 4 years ago
- Sample project for setting up with MRTK-Quest. Used only for educational purposes.☆62Updated 3 years ago