Tianxinhuang / ComPCLinks
The official codes of ComPC: Completing a 3D Point Cloud with 2D Diffusion Priors
☆30Updated 6 months ago
Alternatives and similar repositories for ComPC
Users that are interested in ComPC are comparing it to the libraries listed below
Sorting:
- Code Release for CVPR 2025, "Rethinking End-to-End 2D to 3D Scene Segmentation in Gaussian Splatting"☆72Updated 8 months ago
- Code Release for AAAI 2024, "Learning Continuous Implicit Field with Local Distance Indicator for Arbitrary-Scale Point Cloud Upsampling"☆30Updated last year
- The official codes of GenPC: Zero-shot Point Cloud Completion via 3D Generative Priors☆27Updated 8 months ago
- [NeurIPS'2024] Zero-Shot Scene Reconstruction from Single Images with Deep Prior Assembly☆68Updated last year
- ☆72Updated last year
- [NeurIPS'2024]: DiffGS: Functional Gaussian Splatting Diffusion☆266Updated 8 months ago
- This repository catalogs the papers I referenced while completing a project on point cloud completion using diffusion.☆25Updated last year
- Implementation of "SCoDA: Domain Adaptive Shape Completion for Real Scans", published in CVPR2023☆20Updated last year
- [ICCV 2023 & IJCV 2025] SVDFormer: Complementing Point Cloud via Self-view Augmentation and Self-structure Dual-generator☆79Updated last month
- A point cloud visualization repo☆94Updated last month
- ☆21Updated last year
- [3DV 2025 Oral]: A Large-scale Dataset of Gaussian Splats and Their Self-Supervised Pretraining☆221Updated last week
- ☆111Updated last year
- [CVPR'2025] NeRFPrior: Learning Neural Radiance Field as a Prior for Indoor Scene Reconstruction☆17Updated last week
- ☆49Updated last year
- [IJCV 2023] The official repo for “Learning Geometric Transformation for Point Cloud Completion”☆18Updated 2 years ago
- The official implementation of SAGS (Segment Anything in 3D Gaussians)☆119Updated last year
- Official implementation of NeurIPS 2024 paper: "FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scen…☆133Updated 6 months ago
- Official implementation of paper "Pyramid Diffusion for Fine 3D Large Scene Generation" (ECCV 2024 Oral)☆130Updated 8 months ago
- Pytorch Code for "LEGaussians: Language Embedded 3D Gaussians for Open-Vocabulary Scene Understanding"☆155Updated last year
- ☆43Updated last year
- ☆25Updated last year
- [ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model☆313Updated last year
- Segment Everything All at Once☆142Updated last year
- [CVPR 2024] SAI3D: Segment Any Instance in 3D Scenes☆145Updated last year
- [CVPR'2025] MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstruction☆15Updated last week
- [ECCV2024] Official implementation of PFGS: High Fidelity Point Cloud Rendering via Feature Splatting, feel free to render your colorful …☆39Updated 11 months ago
- ☆31Updated last year
- ☆40Updated 5 months ago
- [NeurIPS 2024] Binocular3DGS: Binocular-Guided 3D Gaussian Splatting with ViewConsistency for Sparse View Synthesis☆80Updated 3 months ago