TeaPearce / Counter-Strike_Behavioural_Cloning
IEEE CoG & NeurIPS workshop paper 'Counter-Strike Deathmatch with Large-Scale Behavioural Cloning'
☆391Updated 4 months ago
Alternatives and similar repositories for Counter-Strike_Behavioural_Cloning:
Users that are interested in Counter-Strike_Behavioural_Cloning are comparing it to the libraries listed below
- A bot using reinforcement learning to perfect the game of CSGO.☆43Updated 2 years ago
- You CSGO, but do you CSKnow?☆57Updated 5 months ago
- MineRL Competition for Sample Efficient Reinforcement Learning - Python Package☆752Updated last month
- RL implementations☆1,025Updated 3 weeks ago
- (JAIR'2022) A mini-scale reproduction code of the AlphaStar program. Note: the original AlphaStar is the AI proposed by DeepMind to play …☆328Updated 2 years ago
- DrQ-v2: Improved Data-Augmented Reinforcement Learning☆375Updated 2 years ago
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning (formerly Gym-MicroRTS)☆238Updated 8 months ago
- Dream to Control: Learning Behaviors by Latent Imagination, implemented in PyTorch.☆296Updated last year
- Pytorch version of Dreamer, which follows the original TF v2 codes.☆122Updated 3 years ago
- DIAMBRA Arena: a New Reinforcement Learning Platform for Research and Experimentation☆330Updated 8 months ago
- Emergent collective intelligence from massive-agent cooperation and competition☆26Updated 2 years ago
- PyTorch implementation of DreamerV2 model-based RL algorithm☆216Updated last year
- Implementation of Dreamer v3 in pytorch.☆497Updated 5 months ago
- Mastering Atari with Discrete World Models☆923Updated 2 years ago
- A repurpose of a Counter-Strike: Global Offensive cheat for in-game data collection and dataset creation.☆15Updated 3 years ago
- A neural network for CounterStrike:GlobalOffensive character detection and classification. Built on a custom-made dataset (csgo-data-coll…☆75Updated 2 years ago
- MiniHack the Planet: A Sandbox for Open-Ended Reinforcement Learning Research☆489Updated 3 weeks ago
- This project is implementation code of AlphaStar☆196Updated last year
- Dream to Control: Learning Behaviors by Latent Imagination☆525Updated 3 years ago
- Code for ICLR 2023 paper "Imitating Human Behaviour with Diffusion Models"☆142Updated 6 months ago
- ☆142Updated 2 months ago
- Code for the paper "Phasic Policy Gradient"☆259Updated last year
- [ICML 2020] PyTorch Code for "One Policy to Control Them All: Shared Modular Policies for Agent-Agnostic Control"☆225Updated 2 years ago
- OpenAI Gym wrapper for ViZDoom enviroments☆69Updated 3 years ago
- Deep Reinforcement Learning for Multiplayer Online Battle Arena☆77Updated last year
- CS:GO Aimbot based on convolutional neural networks.☆96Updated 3 years ago
- Pytorch Implementation of MuZero☆348Updated last year
- Team fight tactics AI☆157Updated 2 months ago
- ☆355Updated this week
- ☆339Updated 2 years ago