IEEE CoG & NeurIPS workshop paper 'Counter-Strike Deathmatch with Large-Scale Behavioural Cloning'
☆499Oct 29, 2024Updated last year
Alternatives and similar repositories for Counter-Strike_Behavioural_Cloning
Users that are interested in Counter-Strike_Behavioural_Cloning are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A bot using reinforcement learning to perfect the game of CSGO.☆53Oct 11, 2022Updated 3 years ago
- Code for ICLR 2023 paper "Imitating Human Behaviour with Diffusion Models"☆157Aug 31, 2024Updated last year
- A fully autonomous steam account generator with email auto verification and a game idler, it also has the ability to use proxies and the …☆25Jun 20, 2024Updated 2 years ago
- Code accompanying the paper "TiZero: Mastering Multi-Agent Football with Curriculum Learning and Self-Play" (AAMAS 2023) 足球游戏智能体☆14May 25, 2023Updated 3 years ago
- 为CSGO人工智能ai铺垫的csgo api 读取和执行必要的信息和决策☆18Apr 16, 2021Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videos☆1,720Sep 3, 2025Updated 10 months ago
- Behavioural cloning experiments with video games☆32Apr 15, 2020Updated 6 years ago
- Pytorch Implementation of AAMAS 2021 paper <Energy-Based Imitation Learning>☆12Oct 8, 2021Updated 4 years ago
- MuJoCo models for Unitree Robots☆12Nov 24, 2021Updated 4 years ago
- Code for the experiments done in the paper "GAN-Aimbots: Using Machine Learning for Cheating in First Person Shooters"☆24May 13, 2022Updated 4 years ago
- DIAMOND (DIffusion As a Model Of eNvironment Dreams) is a reinforcement learning agent trained in a diffusion world model. NeurIPS 2024 S…☆2,080Dec 6, 2024Updated last year
- implementation of distributed reinforcement learning with distributed tensorflow☆57Jun 5, 2021Updated 5 years ago
- Counter-Strike: Global Offensive environment for OpenAI Gym on Linux☆25Dec 14, 2023Updated 2 years ago
- The source code for the gym-microrts paper.☆44Aug 5, 2022Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A platform for intelligent agent learning based on a 3D open-world FPS game developed by Inspir.AI.☆62Aug 27, 2022Updated 3 years ago
- This is the source code of RPG (Reward-Randomized Policy Gradient)☆42Sep 1, 2022Updated 3 years ago
- Reinforcement learning training project for a SLG game☆13Dec 21, 2017Updated 8 years ago
- Neural Network Genetic Algorithm library used for deep learning problems☆18Jun 2, 2021Updated 5 years ago
- Building Open-Ended Embodied Agents with Internet-Scale Knowledge☆2,242Mar 18, 2024Updated 2 years ago
- Reinforcement learning training framework for entity-gym environments.☆17Mar 18, 2024Updated 2 years ago
- Clean PyTorch implementations of imitation and reward learning algorithms☆1,771Jan 7, 2025Updated last year
- Repo for the Greedy when Sure and Conservative when Uncertain about the Opponents (GSCU)☆25Aug 4, 2022Updated 3 years ago
- Train an agent to play VizDoom with multi sensory inputs. Trained using sample factory☆14Jul 9, 2021Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- MineRL Competition for Sample Efficient Reinforcement Learning - Python Package☆967Jan 22, 2025Updated last year
- Tuning the PI controller parameters by using a contextual bandit approach☆15Jan 13, 2022Updated 4 years ago
- Code to reproduce Neural Game Engine experiments and pre-trained models☆41Jun 22, 2022Updated 4 years ago
- PyTorch implementation of "The Option Keyboard: Combining Skills in Reinforcement Learning" (NeurIPS 2019)☆12Jul 2, 2020Updated 6 years ago
- Evaluating long-term memory of reinforcement learning algorithms☆180Jun 23, 2023Updated 3 years ago
- PyTorch implementation of GAIL and AIRL based on PPO.☆240Nov 22, 2020Updated 5 years ago
- Python library for Bayesian Autoencoders☆13Jun 10, 2022Updated 4 years ago
- Reinforcement Learning environments based on the 1993 game Doom☆2,049Updated this week
- ☆22Mar 28, 2025Updated last year
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Intrinsic Reward Matching (IRM) implementation (from Adeniji and Xie et al 2022)☆42Jan 13, 2024Updated 2 years ago
- C++-based high-performance parallel environment execution engine (vectorized env) for general RL environments.☆1,486Jul 17, 2026Updated last week
- High throughput synchronous and asynchronous reinforcement learning☆1,008Jul 2, 2026Updated 3 weeks ago
- ☆16Aug 7, 2021Updated 4 years ago
- A TF2.0 implementation of RL baselines.☆10Sep 24, 2021Updated 4 years ago
- A collection of reference environments for offline reinforcement learning☆1,694Nov 18, 2024Updated last year
- A Modular Library for Off-Policy Reinforcement Learning with a focus on SafeRL and distributed computing☆137Aug 29, 2025Updated 10 months ago