TeaPearce / Counter-Strike_Behavioural_Cloning
IEEE CoG & NeurIPS workshop paper 'Counter-Strike Deathmatch with Large-Scale Behavioural Cloning'
☆357Updated 3 weeks ago
Related projects ⓘ
Alternatives and complementary repositories for Counter-Strike_Behavioural_Cloning
- (JAIR'2022) A mini-scale reproduction code of the AlphaStar program. Note: the original AlphaStar is the AI proposed by DeepMind to play …☆314Updated 2 years ago
- A bot using reinforcement learning to perfect the game of CSGO.☆42Updated 2 years ago
- You CSGO, but do you CSKnow?☆50Updated last month
- Implementation of Dreamer v3 in pytorch.☆426Updated last month
- Benchmarking the Spectrum of Agent Capabilities☆388Updated 9 months ago
- A benchmark environment for fully cooperative human-AI performance.☆714Updated 2 months ago
- Code for ICLR 2023 paper "Imitating Human Behaviour with Diffusion Models"☆134Updated 2 months ago
- Pytorch Implementation of MuZero☆343Updated last year
- A clean implementation of MuZero and AlphaZero following the AlphaZero General framework. Train and Pit both algorithms against each othe…☆156Updated 3 years ago
- MineRL Competition for Sample Efficient Reinforcement Learning - Python Package☆706Updated 3 months ago
- This project is implementation code of AlphaStar☆187Updated 10 months ago
- Dream to Control: Learning Behaviors by Latent Imagination☆513Updated 3 years ago
- Code for the paper "Phasic Policy Gradient"☆252Updated last year
- An OpenAI gym environment made for RL☆65Updated 11 months ago
- Codebase for the solution that won first place and was awarded the most human-like agent in the 2021 NeurIPS Competition MineRL BASALT Ch…☆51Updated 2 years ago
- DrQ-v2: Improved Data-Augmented Reinforcement Learning☆353Updated 2 years ago
- Foundation Model for MineDojo☆242Updated last year
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning (formerly Gym-MicroRTS)☆233Updated 4 months ago
- PyTorch implementation of DreamerV2 model-based RL algorithm☆209Updated last year
- Behavioural cloning experiments with video games☆30Updated 4 years ago
- Online Decision Transformer☆240Updated 9 months ago
- A structured implementation of MuZero☆206Updated 2 years ago
- An environment of the board game Go using OpenAI's Gym API☆168Updated 2 years ago
- Dream to Control: Learning Behaviors by Latent Imagination, implemented in PyTorch.☆285Updated 10 months ago
- Counter-Strike: Global Offensive environment for OpenAI Gym on Linux☆17Updated 11 months ago
- 🏆 gym-cooking: Code for "Too many cooks: Bayesian inference for coordinating multi-agent collaboration", Winner of the CogSci 2020 Compu…☆188Updated 3 years ago
- OpenAI Gym wrapper for ViZDoom enviroments☆66Updated 3 years ago
- Code for "Data-Efficient Reinforcement Learning with Self-Predictive Representations"☆157Updated 2 years ago
- Clean baseline implementation of PPO using an episodic TransformerXL memory☆152Updated 5 months ago