IEEE CoG & NeurIPS workshop paper 'Counter-Strike Deathmatch with Large-Scale Behavioural Cloning'
☆485Oct 29, 2024Updated last year
Alternatives and similar repositories for Counter-Strike_Behavioural_Cloning
Users that are interested in Counter-Strike_Behavioural_Cloning are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Code for ICLR 2023 paper "Imitating Human Behaviour with Diffusion Models"☆157Aug 31, 2024Updated last year
- A bot using reinforcement learning to perfect the game of CSGO.☆50Oct 11, 2022Updated 3 years ago
- Code accompanying the paper "TiZero: Mastering Multi-Agent Football with Curriculum Learning and Self-Play" (AAMAS 2023) 足球游戏智能体☆14May 25, 2023Updated 2 years ago
- Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videos☆1,678Sep 3, 2025Updated 7 months ago
- Behavioural cloning experiments with video games☆32Apr 15, 2020Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Pytorch Implementation of AAMAS 2021 paper <Energy-Based Imitation Learning>☆11Oct 8, 2021Updated 4 years ago
- Code for the experiments done in the paper "GAN-Aimbots: Using Machine Learning for Cheating in First Person Shooters"☆24May 13, 2022Updated 3 years ago
- MuJoCo models for Unitree Robots☆12Nov 24, 2021Updated 4 years ago
- Counter-Strike: Global Offensive environment for OpenAI Gym on Linux☆24Dec 14, 2023Updated 2 years ago
- DIAMOND (DIffusion As a Model Of eNvironment Dreams) is a reinforcement learning agent trained in a diffusion world model. NeurIPS 2024 S…☆2,026Dec 6, 2024Updated last year
- implementation of distributed reinforcement learning with distributed tensorflow☆57Jun 5, 2021Updated 4 years ago
- Docker containers of baseline agents for the Crafter environment☆30Dec 14, 2021Updated 4 years ago
- Clockwork VAEs in JAX/Flax☆32Jul 16, 2021Updated 4 years ago
- The source code for the gym-microrts paper.☆42Aug 5, 2022Updated 3 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- This is the source code of RPG (Reward-Randomized Policy Gradient)☆42Sep 1, 2022Updated 3 years ago
- Tuning the PI controller parameters by using a contextual bandit approach☆15Jan 13, 2022Updated 4 years ago
- Reinforcement learning training project for a SLG game☆13Dec 21, 2017Updated 8 years ago
- Diffusing States and Matching Scores: A New Framework for Imitation Learning☆22Nov 16, 2024Updated last year
- A platform for intelligent agent learning based on a 3D open-world FPS game developed by Inspir.AI.☆62Aug 27, 2022Updated 3 years ago
- Building Open-Ended Embodied Agents with Internet-Scale Knowledge☆2,190Mar 18, 2024Updated 2 years ago
- Repo for the Greedy when Sure and Conservative when Uncertain about the Opponents (GSCU)☆25Aug 4, 2022Updated 3 years ago
- Neural Network Genetic Algorithm library used for deep learning problems☆18Jun 2, 2021Updated 4 years ago
- Train an agent to play VizDoom with multi sensory inputs. Trained using sample factory☆14Jul 9, 2021Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Clean PyTorch implementations of imitation and reward learning algorithms☆1,732Jan 7, 2025Updated last year
- Reinforcement learning training framework for entity-gym environments.☆17Mar 18, 2024Updated 2 years ago
- MineRL Competition for Sample Efficient Reinforcement Learning - Python Package☆938Jan 22, 2025Updated last year
- [IJCAI'20][ICLR'19 Workshop] Flow-based Intrinsic Curiosity Module. Playing SuperMario with RL agent and FICM!☆104Dec 8, 2022Updated 3 years ago
- PyTorch implementation of "The Option Keyboard: Combining Skills in Reinforcement Learning" (NeurIPS 2019)☆12Jul 2, 2020Updated 5 years ago
- ☆22Mar 28, 2025Updated last year
- Evaluating long-term memory of reinforcement learning algorithms☆171Jun 23, 2023Updated 2 years ago
- PyTorch implementation of GAIL and AIRL based on PPO.☆242Nov 22, 2020Updated 5 years ago
- Reinforcement Learning environments based on the 1993 game Doom☆2,016Mar 4, 2026Updated last month
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Pytorch Implementation of Deepmind's SIMA: "Scaling Instructable Agents Across Many Simulated Worlds"☆33Jun 17, 2024Updated last year
- ☆12Mar 3, 2025Updated last year
- Mastering Diverse Domains through World Models☆3,140Sep 23, 2025Updated 7 months ago
- C++-based high-performance parallel environment execution engine (vectorized env) for general RL environments.☆1,330Updated this week
- Intrinsic Reward Matching (IRM) implementation (from Adeniji and Xie et al 2022)☆41Jan 13, 2024Updated 2 years ago
- A TF2.0 implementation of RL baselines.☆10Sep 24, 2021Updated 4 years ago
- High throughput synchronous and asynchronous reinforcement learning☆988Jan 29, 2026Updated 3 months ago