TarasOsiris / unity-game-programming-patterns
Game Programming Pattern Examples in Unity3D
☆34Updated 10 years ago
Alternatives and similar repositories for unity-game-programming-patterns
Users that are interested in unity-game-programming-patterns are comparing it to the libraries listed below
Sorting:
- extension and utility methods for the Unity game engine☆81Updated 9 years ago
- 2D Polyline Editor for Unity3D☆86Updated 4 years ago
- Simple Prefab Pool for Unity3D☆32Updated 10 years ago
- A collection of free to use effects for Unity3D☆47Updated 8 years ago
- A UNIX/Quake3 style command line interface to Unity editor☆74Updated 8 years ago
- Collection of various tools we use in Unity3D game development.☆43Updated last year
- An easy and elegant way to manage your preprocessor directives in Unity3D☆42Updated 8 years ago
- An extensible, lightweight noise-based camera shake manager for Unity.☆58Updated 6 years ago
- An attribute that sets a script's execution order☆60Updated 8 years ago
- C# class with nodes / node delegates and a Unity editor that serializes all of that☆56Updated 8 years ago
- Essential UI Manager for Unity3D☆58Updated 8 years ago
- Example project for UnityEditorInternal.ReorderableList in Unity 4.5☆86Updated 10 years ago
- Pack of Unity3D shaders☆80Updated 7 years ago
- Code generator utility for Unity game engine. Creates a class for convenient access Animator states and parameters☆60Updated 10 years ago
- Simple Sound Controller implementation in Unity.☆39Updated 7 years ago
- Easily manage global defines in Unity.☆71Updated 6 years ago
- Simple Unity tweening system using ECS that works with GameObjects!☆92Updated 5 years ago
- BulletPatternEditor - easily create shoot em up bullet patterns - (WIP) C# version of this old free package http://forum.unity3d.com/thre…☆54Updated 9 years ago
- JSON library for Unity3D☆77Updated 8 years ago
- A simple library for creating state machines in C# code - Tweaked for Unity3D support☆60Updated 10 years ago
- Simple script to change the cameras size depending on the velocity of the target☆30Updated 7 years ago
- A library of C# utility classes for Unity☆91Updated 6 years ago
- A wrapper around the Unity editor GUI system for constructing editor windows using a fluent API instead of Unity's `OnGUI` functions.☆68Updated 9 years ago
- Showcase for ReactiveUI build with Entitas-CSharp☆64Updated 7 years ago
- A simple, easy to implement, editor-driven signal/event system for Unity.☆109Updated 11 years ago
- Library for adding ordered dictionaries to custom `ScriptableObject` and `MonoBehaviour` classes in a way that can be serialized by Unity…☆34Updated 6 years ago
- A lightweight finite state machine framework, intended for Unity but not required.☆38Updated 6 years ago
- A Laser effect using bezier curve. Unity engine.☆52Updated 4 years ago
- Unity based example for Svelto ECS☆60Updated 6 years ago
- Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.☆95Updated 5 years ago