TAServers / BSPParser
Simple and modern C++ library for parsing the Valve BSP format
☆11Updated 6 months ago
Related projects: ⓘ
- Several modern C++20 libraries for sanely parsing Valve's formats☆18Updated this week
- Visual Studio Code extension for debugging VScripts in Source engine games☆15Updated 6 months ago
- ☆11Updated this week
- My mod that adds some new features☆11Updated last year
- Swarm's GameUI on SDK 2013 MP☆11Updated 10 months ago
- ☆70Updated this week
- Game Instructor on Source SDK 2013.☆16Updated 3 years ago
- Ported HDR Bloom(MagicBloom.fx by luluco250)(requires mat_hdr_level 3)☆19Updated 4 years ago
- A Python-powered gui for converting pbr materials into Source Engine-compatible materials.☆22Updated last month
- HLMV for Source SDK 2013☆12Updated last year
- The 2013 edition of the Source SDK☆22Updated 4 years ago
- Public release of Pathos Engine☆39Updated this week
- .Net Library written in C#. Useful for generating or parsing in an existing VMF into a tree like structure. Tree can be written do a new …☆14Updated 2 years ago
- Inserts instances into a VMF. I am the best at names.☆39Updated 4 years ago
- A minified version of Source SDK with support for VS 2022☆41Updated 9 months ago
- The 2013 edition of the Source SDK☆16Updated 8 years ago
- Convert PBR materials to VMT and VTF files that imitate PBR properties in Source engine games like Garry's Mod.☆40Updated last year
- Source 2013 for VS2022☆40Updated 8 months ago
- Half-Life 2 Deathmatch Bug fixes (HL2DM Bug fixes)☆10Updated last month
- Artificial intelligence to create Bots in Source Engine.☆21Updated 3 years ago
- My personal edit of the 2013 Source SDK built for level design.☆23Updated 5 years ago
- Example program for integrating Dear ImGui and GLFW into Source's App System☆13Updated 2 years ago
- library for sdk2013 mods to use if they so choose☆15Updated 2 weeks ago
- Portal 2 assets converted to use in Source SDK 2013☆19Updated 4 months ago
- Utility to decompile VCD files from scenes.image file.☆11Updated last year
- Modules for working with Valve's Source Engine file formats.☆55Updated last week
- A Git-based fork of Valve's NextBot code.☆32Updated 4 years ago
- recreated env_cascade_light from CS GO based on env_projectedtexture☆26Updated 3 months ago
- ☆24Updated 6 years ago
- ☆10Updated this week