SimDoes / bevy-xreal-ar-demo
A Rust-based AR demo using Bevy and ar-drivers-rs, showcasing camera movement in a 3D world with XREAL Air glasses. Originally intended as a foundation for an AR desktop application.
☆16Updated 6 months ago
Related projects ⓘ
Alternatives and complementary repositories for bevy-xreal-ar-demo
- ☆116Updated 4 months ago
- Opensource Rust driver for various AR glasses☆138Updated 6 months ago
- The Phoenix Head Tracker is a program that interfaces with Xreal Air glasses to capture and analyze sensor data. By detecting changes in …☆166Updated 4 months ago
- A simple tool for using your Nreal Air's to control your Desktop☆28Updated last year
- OpenXR API Layer for SteamVR camera passthrough☆124Updated this week
- Linux service for interacting with XR devices☆211Updated this week
- OpenVR driver for xReal Air Glasses as a HMD☆43Updated last year
- My fork of bevy with OpenXR support☆21Updated last year
- webxr support for xreal devices☆29Updated 4 months ago
- OpenXR bindings for Rust☆282Updated last month
- ☆245Updated this week
- CloudXR sample applications for streaming AR/VR/MR content from the cloud☆79Updated last year
- ☆20Updated 5 months ago
- Decky plugin to support installing and configuring Breezy Desktop on-the-fly☆95Updated last month
- Proof-of-concept of getting OpenXR rendering support for Bevy game engine using gfx-rs abstractions☆64Updated last year
- An example OpenVR driver for demonstrating the IVRVirtualDisplay interface.☆85Updated 6 years ago
- Stardust XR Reference Server, now blazingly fast in Rust :D☆106Updated last week
- A demo project using the Nreal Air as a XR headset for unity on windows☆17Updated last year
- Tools for interfacing with Nreal airs☆19Updated last year
- ☆22Updated last year
- Stereokit bindings and wrapper library for Rust☆43Updated 6 months ago
- The "DIY" SteamVR compatible VR setup made for tinkerers.☆290Updated last year
- This repository contains the source project for a basic OpenXR API layer template that can be customized easily.☆35Updated 4 months ago
- Provides a simpler C++ interface to the OpenXR api. Also includes an optional render module introduced in Demo 5 (Hello PBR). Currently …☆34Updated 3 months ago
- POC for NReal Air Multiple Screens on Linux☆56Updated last year
- moonlight-android fork that has optional support of Leia Lume Pad 2☆11Updated 5 months ago
- A collection of experiments and demos for building social VR with bevy and wgpu☆20Updated last month
- A sample OpenVR Driver for you to learn from☆221Updated 2 years ago
- a barebones example of how to integrate OpenXR with wgpu (Vulkan-only)☆49Updated last year
- An OpenXR streaming application to a standalone headset☆250Updated this week