SWCreeperKing / RayWrapper
This is a wrapper for Raylib-CsLo
☆12Updated last year
Related projects ⓘ
Alternatives and complementary repositories for RayWrapper
- Shape rendering library for MonoGame.☆46Updated 5 months ago
- UI library for MonoGame.☆170Updated last month
- A simple, lightweight yet highly versatile OpenGL graphics library☆170Updated 7 months ago
- autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`☆117Updated last year
- A fast, Cross-platform Raylib C# Wrapper.☆72Updated 3 months ago
- A fast, Cross-platform .NET 8 C# 12 game engine.☆107Updated last month
- Cross-platform Tiled map parsing utilities.☆26Updated 3 months ago
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆36Updated 7 months ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆69Updated 7 months ago
- Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy …☆84Updated last week
- KNI is a cross-platform C# game framework.☆144Updated this week
- XNA re-imagined.☆94Updated 2 months ago
- An ImGui.NET wrapper for Monogame☆61Updated last year
- Flexible layout tool for creating UI on any platform☆156Updated this week
- C# port of stb_truetype.h☆49Updated 11 months ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆31Updated last week
- UI framework for MonoGame game engine.☆69Updated this week
- A library for MonoGame projects which provides an alternative to SoundEffect instance creation, among other useful features.☆39Updated this week
- C# port of https://github.com/memononen/nanovg☆60Updated 3 months ago
- Completely free, open-source, cross-platform, and blazingly fast asynchronous engine for creating modern games and apps☆23Updated 4 months ago
- Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `un…☆40Updated last week
- The official repo of the HexaEngine game engine☆79Updated this week
- Libraries for the #libraries channel in https://discord.gg/monogame.☆37Updated this week
- MonoGame embedded inside a WPF app.☆71Updated 4 months ago
- An efficient and easy to implement synchronization layer for multiplayer games☆71Updated last year
- 2D collision detection system.☆107Updated last month
- A .NET Library For Reading Aseprite Files.☆51Updated last month
- MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much …☆288Updated last month
- A Raylib-cs integration with DearImGui☆63Updated 3 months ago