Rolv-Arild / replay-pretrainingLinks
Rocket League pretraining from replay files
☆36Updated last month
Alternatives and similar repositories for replay-pretraining
Users that are interested in replay-pretraining are comparing it to the libraries listed below
Sorting:
- ☆30Updated 8 months ago
- Extra tools for RLGym, like sb3 compatibility☆41Updated this week
- A Gym-like environment for Reinforcement Learning in Rocket League☆221Updated 3 weeks ago
- A C++ library for simulating Rocket League games at maximum efficiency☆79Updated last month
- ☆288Updated 8 months ago
- A version of RLGym for use with the RocketSim simulator.☆28Updated 8 months ago
- 🚗 Rocket League Distributed Deep Reinforcement Learning Bot☆155Updated 6 years ago
- EARL - Extensible Attention-based Rocket League model☆16Updated last year
- A collection of ready-to-use bots made by the community.☆36Updated 4 months ago
- A vectorized implementation of PPO for use with RLGym☆14Updated 5 months ago
- Python wrapper for the ballchasing.com API☆18Updated 4 months ago
- A lightning-fast C++ implementation of RLGym-PPO☆18Updated 7 months ago
- Example of a python bot using the RLBot framework☆191Updated 3 years ago
- a collection of tools aimed at facilitating RLBot development in C++/Python☆46Updated 9 months ago
- A beginner's guide to creating a Rocket League ML bot using RLGym-PPO.☆34Updated 9 months ago
- Behavioural cloning experiments with video games☆32Updated 5 years ago
- Gymnasium environment for Pokemon Red☆36Updated 11 months ago
- A car soccer environment inspired by Rocket League for deep reinforcement learning experiments in an adversarial self-play setting.☆298Updated 4 years ago
- Use TensorFlow and PYXInput to create AI's for any video game☆24Updated last year
- ☆15Updated last year
- 📈 A Rocket League replay decompiling and analysis library☆148Updated last year
- TLoL - League of Legends Deep Learning AI (Research and Development)☆32Updated last year
- Standard interface for entity based reinforcement learning environments.☆37Updated last year
- A Python interface for Minecraft built on gRPC☆124Updated 2 years ago
- A framework that allows people to write their own Rocket League bots.☆598Updated last year
- ☆16Updated 3 years ago
- Behavioural cloning solution to MineRL2020 competition☆17Updated 4 years ago
- Massively multiagent reinforcement learning in a slither.io like environment☆24Updated 2 years ago
- Codebase for the solution that won first place and was awarded the most human-like agent in the 2021 NeurIPS Competition MineRL BASALT Ch…☆51Updated 3 years ago
- ☆35Updated 2 years ago