A framework for creating rich, 3D, Minecraft-like single and multi-agent environments for AI research. (Accepted at ICML 2025).
☆159Feb 17, 2026Updated 2 weeks ago
Alternatives and similar repositories for craftium
Users that are interested in craftium are comparing it to the libraries listed below
Sorting:
- Simple JAX Graphics Library.☆36Nov 3, 2024Updated last year
- Partially Observable Multi-Agent RL with Transformers☆17Feb 13, 2026Updated 3 weeks ago
- ⚡⚡ Lightning Fast (~300TPS) Reinforcement Learning environment on latest Minecraft 🏝️☆58Jan 26, 2026Updated last month
- (Crafter + NetHack) in JAX. ICML 2024 Spotlight.☆374Feb 10, 2026Updated 3 weeks ago
- ☆22Mar 28, 2025Updated 11 months ago
- Simple single file implementations of Reinforcement Learning algorithms in Julia☆23Feb 15, 2025Updated last year
- ☆16Jul 16, 2024Updated last year
- A videogame made with PyGame turned into an Open AI Gym Learning Environment for Reinforcement Learning agents.☆15Jan 3, 2023Updated 3 years ago
- Data-Driven NetHack Tools: Datasets (30+) and recurrent-baselines (AWAC, BC, CQL, IQL, REM)☆43Aug 22, 2023Updated 2 years ago
- Efficient World Models with Context-Aware Tokenization. ICML 2024☆119Sep 22, 2024Updated last year
- Reinforcement Learning inside a 3D soccer simulation☆37Sep 15, 2024Updated last year
- Dreamer on JAX☆16Jan 19, 2022Updated 4 years ago
- Benchmarking the Spectrum of Agent Capabilities☆522Jan 23, 2024Updated 2 years ago
- Evaluating long-term memory of reinforcement learning algorithms☆164Jun 23, 2023Updated 2 years ago
- JAX-accelerated Meta-Reinforcement Learning Environments Inspired by XLand and MiniGrid 🏎️☆325Dec 16, 2025Updated 2 months ago
- Verlog: A Multi-turn RL framework for LLM agents☆69Feb 27, 2026Updated last week
- ☆31Jun 21, 2024Updated last year
- ☆55May 24, 2024Updated last year
- Recall to Imagine, a model-based RL algorithm with superhuman memory. Oral (1.2%) @ ICLR 2024☆78Jun 4, 2024Updated last year
- A benchmark to test and compare your pcg algorithm against each other☆22Sep 22, 2025Updated 5 months ago
- Implementation of Proximal Policy Optimization in Jax+Flax☆21May 18, 2023Updated 2 years ago
- ☆19Mar 1, 2023Updated 3 years ago
- Meta-Learning through Hebbian Plasticity in Random Networks: https://arxiv.org/abs/2007.02686☆145Jul 28, 2021Updated 4 years ago
- An Open-Ended Agentic Simulator☆60Aug 11, 2024Updated last year
- CleanRL's implementation of DeepMind's Podracer Sebulba Architecture for Distributed DRL☆122Aug 22, 2024Updated last year
- Efficient baselines for autocurricula in JAX.☆208Aug 24, 2024Updated last year
- Learning Robust Dynamics Through Variational Sparse Gating☆20Oct 19, 2022Updated 3 years ago
- CREATE Environment for long-horizon physics-puzzle tasks with diverse tools☆18Nov 22, 2022Updated 3 years ago
- A minimal home grid world environment to evaluate language understanding in interactive agents.☆24Sep 6, 2023Updated 2 years ago
- Change-Based Exploration Transfer☆35Apr 24, 2022Updated 3 years ago
- Accompanying Code for "Flipping Coins to Estimate Pseudocounts for Exploration in Reinforcement Learning", ICML 2023☆22Dec 29, 2023Updated 2 years ago
- 🏛️A research-friendly codebase for fast experimentation of single-agent reinforcement learning in JAX • End-to-End JAX RL☆396Updated this week
- Source code of the ICML24 paper "Self-Composing Policies for Scalable Continual Reinforcement Learning" (selected for oral presentation)☆25Jul 20, 2024Updated last year
- JAX implementation of RL algorithms and vectorized environments☆51Dec 26, 2023Updated 2 years ago
- Code for the "Evolving Reservoirs for Meta Reinforcement Learning" paper☆11Apr 22, 2024Updated last year
- ☆15May 29, 2025Updated 9 months ago
- An implementation of DreamerV2 written in JAX, with support for running multiple random seeds of an experiment on a single GPU.☆18Jan 16, 2023Updated 3 years ago
- Official Code Repo for the paper "Learning to Play Atari in a World of Tokens" accepted at ICML, 2024☆11Jun 6, 2024Updated last year
- ☆29Jul 9, 2024Updated last year