PushButtonLabs / PushButtonEngine
An open source Flash game framework built around a Component-Entity system.
☆18Updated 11 years ago
Alternatives and similar repositories for PushButtonEngine:
Users that are interested in PushButtonEngine are comparing it to the libraries listed below
- as3isolib,v1 - The new home for the as3isolib.v1 project previously hosted on Google Code.☆40Updated 10 years ago
- An as3 tmx parser created for flash games.☆27Updated 6 years ago
- This project is a FlasCC port to ActionScript 3.0 of C++ navigation mesh library Recast Navigation by Mikko Mononen.☆31Updated 9 years ago
- Fast and light-weight IoC container for AS3☆55Updated 9 years ago
- A Unity port of Richard Lord's Ash Game Framework☆50Updated 6 years ago
- ☆48Updated 7 years ago
- Zest3D☆26Updated 4 years ago
- Nape website.☆75Updated 3 years ago
- Import to Unity from ShoeBox and export from Unity to ShoeBox☆11Updated 10 years ago
- A behavior tree implementation☆27Updated 10 years ago
- ☆19Updated 7 years ago
- simple unity tilemap☆30Updated 5 years ago
- A library to abstract away Ouya and Xbox360 input and allow you to interact with controllers in games made with Adobe Air, both on PC and…☆29Updated 11 years ago
- Flashpunk modified to use GPU rendering! Port your FP games to mobile!☆11Updated 9 years ago
- flash3d stage3d 3d☆33Updated 7 years ago
- Pure AS3 librairies for encode/decode ATF (Adobe Texture Format) files.☆80Updated 11 years ago
- as3isolib starling port☆51Updated 11 years ago
- Air Native Extension for better media playback on Android☆15Updated 4 years ago
- A flexible UI framework for Haxe☆42Updated 7 years ago
- A fast, easy way to generate runtime tilemaps in Unity☆45Updated 4 years ago
- Flare3D Engine and core functionality.☆33Updated 10 years ago
- Hungry Hero is an open source Flash game built on Starling Framework.☆166Updated 11 years ago
- Import bitmap font in Unity generated by Glyph designer or ShoeBox☆35Updated 8 years ago
- Simple finite state machine implementation for Unity game engine☆14Updated 7 years ago
- An ActionScript 3 game framework for developing games with Starling and Box2D.☆19Updated 6 years ago
- ☆15Updated 3 years ago
- A actionscript 2d ui/game framework using new GPU acceleration API☆16Updated 13 years ago
- LUA SWC Library built using CrossBridge SDK☆20Updated 10 years ago
- Actionscript 3 Flash tool to create particle effect files (.pex) compatible for use with Starling and Sparrow frameworks.☆61Updated 3 years ago
- Unity-Haxe tools☆80Updated 9 years ago