PingYu-iris / SA-GCN
This code repository presents the pytorch implementation of the paper “Structure-Aware Human-ActionGeneration”(ECCV 2020).
☆41Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for SA-GCN
- ☆74Updated 5 years ago
- Code for the paper "Generative Adversarial Graph Convolutional Networks for Human Action Synthesis", WACV 2022☆67Updated 2 years ago
- [BMVC 2021 Oral] Official implementation of our paper "A Unified Framework for Real-world Skeleton-based Action Recognition" on Toyota Sm…☆47Updated 2 years ago
- zheshiyige / Learning-Diverse-Stochastic-Human-Action-Generators-by-Learning-Smooth-Latent-TransitionsCode for "Learning Diverse Stochastic Human-Action Generators by Learning Smooth Latent Transitions"☆22Updated 4 years ago
- This is an official PyTorch implementation of "Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Actio…☆64Updated 2 years ago
- Language2Pose: Natural Language Grounded Pose Forecasting☆65Updated 4 years ago
- ☆43Updated 3 years ago
- Structured Prediction Helps 3D Human Motion Modelling - ICCV '19☆58Updated last year
- This is the official implementation for ECCV20 paper: Key Frame Proposal Network for Efficient Pose Estimation in Videos☆59Updated 4 years ago
- The Official PyTorch implementation of "3D Human Action Representation Learning via Cross-View Consistency Pursuit" in CVPR 2021☆66Updated 3 years ago
- ☆46Updated 2 years ago
- Simple baselines and RNNs for predicting human motion. Presented at CVPR 17. This pytorch implementation is based on the original one by …☆65Updated 3 years ago
- This repository implement the code behind HP-GAN paper (https://arxiv.org/abs/1711.09561).☆57Updated 3 years ago
- Learning of Disentangled Pose and Movement for Unsupervised Motion Retargeting (BMVC 2019)☆22Updated 5 years ago
- NTU-X, which is an extended version of popular NTU dataset☆83Updated last year
- UESTC RGB-D Varying-view action database. This multi-view action database is captured by Kinect v2.0 with modality of RGB video, 3D skele…☆49Updated 6 years ago
- Official PyTorch code for the ICIP 2021 paper 'Syntactically Guided Generative Embeddings For Zero Shot Skeleton Action Recognition'☆29Updated last year
- Official PyTorch implementation of "IntegralAction: Pose-driven Feature Integration for Robust Human Action Recognition in Videos", CVPRW…☆33Updated 4 months ago
- This is an official implementation of the work "Optimizing Network Structure for 3D Human Pose Estimation, ICCV 2019"☆40Updated 4 years ago
- ☆43Updated 2 years ago
- Repository for the 'Quo Vadis, Skeleton Action Recognition ?' paper☆39Updated last year
- vanoracai / Exploiting-Spatial-temporal-Relationships-for-3D-Pose-Estimation-via-Graph-Convolutional-Networkscode for ICCV 2019 Paper Exploiting Spatial-temporal Relationships for 3D Pose Estimation via Graph Convolutional Networks☆118Updated 4 years ago
- ☆35Updated last year
- ☆32Updated 2 years ago
- ☆92Updated 3 years ago
- Test-Time Personalization with a Transformer for Human Pose Estimation, NeurIPS 2021☆45Updated 3 years ago
- The Official PyTorch implementation of "Learning Multi-View Interactional Skeleton Graph for Action Recognition" in TPAMI 2020☆25Updated 3 years ago
- ☆47Updated last year
- Motion Prediction Work (AAAI2019)☆22Updated last year