behaviour hkx editor or something like that
☆20Jun 11, 2022Updated 4 years ago
Alternatives and similar repositories for Haviour
Users that are interested in Haviour are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A pure Rust cross-platform Havok behavior (De)Serialization library.(ver. hk_2010.2.0-r1)☆19Updated this week
- Skyrim SE Synthesis Patcher for Immersive Equipment Display - mesh generation☆14Jun 30, 2026Updated last month
- ☆17Apr 23, 2025Updated last year
- This is a reverse engineered library for Skyrim Special Edition☆93Aug 7, 2026Updated last week
- ☆30Jun 23, 2024Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A HKX library to pack and unpack hkx for skyrim se.☆18Jan 16, 2023Updated 3 years ago
- Port of zEBD to Mutagen☆34Updated this week
- ☆14Oct 6, 2024Updated last year
- This is a reverse engineered library for Skyrim Special Edition and Skyrim VR.☆179Sep 4, 2024Updated last year
- WIP: A work in progress tool for viewing and editing the contents of Havok's "hk_2010.2.0-r1" hkx-xml behavior files.☆58Oct 17, 2020Updated 5 years ago
- Its not nice, but its working!☆18Aug 6, 2026Updated last week
- A Blender addon to import/export HKX animations☆43May 22, 2024Updated 2 years ago
- ☆12Mar 22, 2026Updated 4 months ago
- Some utility headers to help with x64 native plugin development☆39Jun 6, 2026Updated 2 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Immersive Equipment Displays☆23Mar 5, 2026Updated 5 months ago
- SKSE plugin to interpret payload from animations☆13Apr 18, 2023Updated 3 years ago
- Framework for simplifying the creation of SkyUI Mod Configuration Menus☆29Apr 26, 2026Updated 3 months ago
- Read BA2 archives within managed code☆16Aug 4, 2016Updated 10 years ago
- Havok Command Line Tools for Skyrim☆69Aug 29, 2017Updated 8 years ago
- This is a tool for migrating modding instances between various mod managers.☆18Updated this week
- This is an experimental reverse engineered library for Skyrim VR (ported from CommonLibSSE). There are two main branches (vr) which is ba…☆68Updated this week
- ☆10Jan 27, 2025Updated last year
- ☆22May 25, 2025Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Papyrus Extender for common math functions. New releases first available at letsplaywithfire.com.☆13Mar 7, 2026Updated 5 months ago
- ☆15Jan 7, 2022Updated 4 years ago
- ☆43Jun 27, 2026Updated last month
- A dynamic patching tool for Skyrim ui mods with strict permissions like RaceMenu or MiniMap.☆11Aug 2, 2026Updated last week
- ☆30Apr 21, 2025Updated last year
- ☆36Jul 29, 2026Updated 2 weeks ago
- ☆12Jun 30, 2026Updated last month
- Tools for the automation of converting DAR mods to OAR mods.☆13Jul 22, 2023Updated 3 years ago
- A thirdperson camera mod for Skyrim Special Edition☆89Mar 10, 2026Updated 5 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆11May 22, 2023Updated 3 years ago
- ☆83Jul 20, 2026Updated 3 weeks ago
- QuickLootRE with TCC icon support☆13Jul 10, 2024Updated 2 years ago
- SKSE64 template using CommonLibSSE-NG☆48Aug 2, 2026Updated last week
- Scripted template for setting up SKSE64 development environment for both AE and SE.☆25Jan 22, 2024Updated 2 years ago
- A SKSE plugin that enables Chinese input in TESV:Skyrim.☆10Jul 31, 2017Updated 9 years ago
- Collection of tweaks and fixes for Skyrim's Papyrus Engine☆23Oct 22, 2025Updated 9 months ago