RayWaves is a lightweight, code-first game engine built on Raylib. It's designed for developers who love writing code but hate restarting their game to see changes.
☆19Oct 4, 2026Updated last week
Alternatives and similar repositories for RayWaves-GameEngine
Users that are interested in RayWaves-GameEngine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- My tiny ui-lib, mostly used for simple tools and games☆21Sep 18, 2026Updated 3 weeks ago
- A lightweight, single-header C++ TUI (Text User Interface) library☆87Sep 13, 2026Updated 3 weeks ago
- A simple and easy-to-use raylib project builder☆40Aug 12, 2026Updated 2 months ago
- raylib memory pool and objects pool☆42Sep 2, 2025Updated last year
- Dear ImGui wrapper along with some other useful libraries.☆22Feb 11, 2023Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Raylib handy things☆19Jan 9, 2025Updated last year
- GLFW 3.4 Header for FreePascal☆11Mar 11, 2024Updated 2 years ago
- A Minecraft 2D game like entirely in Java.☆13Oct 23, 2023Updated 2 years ago
- Game Boy Emulator for Mac/Windows/Linux with SDL2☆37Jun 3, 2020Updated 6 years ago
- Use Raylib to create Live Wallpapers on Windows☆70Aug 23, 2025Updated last year
- Delphi Cache Control is a cool feature that helps you save time in your applications.☆14Jul 26, 2024Updated 2 years ago
- Visualization of Raylib Easing Functions☆13Nov 17, 2022Updated 3 years ago
- libretro frontend using raylib☆38Jun 30, 2026Updated 3 months ago
- Lightweight game engine with an integrated editor that gives you full control☆82Jul 30, 2026Updated 2 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- An attempt at automating the process of releasing objects in Delphi☆14Sep 26, 2023Updated 3 years ago
- Implementation of the "Wolfenstein 3D"(1992) game engine from scratch using vanilla C and raylib☆12Sep 29, 2019Updated 7 years ago
- Use the file system abstraction library, assetsys.h, to load raylib assets from .zip files.☆12Sep 10, 2023Updated 3 years ago
- Extra examples for raylib in C☆128Aug 15, 2026Updated last month
- An action-exploration game.☆16Sep 15, 2026Updated 3 weeks ago
- A tile map reader and renderer for raylib☆10Aug 28, 2022Updated 4 years ago
- SDL3 Header for Pascal(Delphi)☆10Apr 9, 2026Updated 6 months ago
- My RTTI based units☆13Jun 12, 2024Updated 2 years ago
- A Simple & Flexible 2D/3D Game Engine☆13Mar 8, 2026Updated 7 months ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Support in Delphi for WebP and Heif image codecs with a wrapper for the DLLs.☆15Mar 6, 2025Updated last year
- Useful components for raylib using the C# programming language☆12Aug 25, 2023Updated 3 years ago
- High Speed Video Processing☆11Dec 29, 2023Updated 2 years ago
- A proof-of-concept async pipeline framework in Delphi to demonstrate modern AI orchestration with Promises, streaming, and chained execut…☆19Apr 28, 2025Updated last year
- Some classic game implementations in Zig using raylib☆14Jul 8, 2019Updated 7 years ago
- ☆86Sep 29, 2026Updated last week
- A library that allows you to simulate Arduino program behavior and TFT output using Raylib☆13May 25, 2023Updated 3 years ago
- Fast base 64 encoding/decoding using AVX extension☆15Oct 23, 2023Updated 2 years ago
- A Chip-8 emulator written in C with raylib☆14Oct 20, 2025Updated 11 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆16Jul 11, 2025Updated last year
- rlobj is a drop-in replacement for raylib's obj loader☆15Aug 30, 2022Updated 4 years ago
- [obsolete] This is the stark compiler forked from the Roslyn .NET compiler C# with rich code analysis APIs.☆12Apr 17, 2019Updated 7 years ago
- MineSweeper3D - Revisiting mineSweeper to new dimension ;)☆15Apr 24, 2025Updated last year
- Fast O(1) offset allocator with minimal fragmentation. Single C-Header library version.☆37Dec 24, 2025Updated 9 months ago
- BAsic Vulkan Engine for desktop and Android☆12Jul 6, 2024Updated 2 years ago
- A simple and straightforward package manager for games.☆15Nov 6, 2022Updated 3 years ago