PSPDFKit / dotnet-pdf-library-for-androidLinks
How to build a PDF Viewer and Editor for iOS using .NET (C#) with PSPDFKit.NET (Android).
☆22Updated 2 weeks ago
Alternatives and similar repositories for dotnet-pdf-library-for-android
Users that are interested in dotnet-pdf-library-for-android are comparing it to the libraries listed below
Sorting:
- PSPDFKit SDK for MAUI. Build cross-platform desktop and mobile apps all in one codebase.☆19Updated last month
- A Model Context Protocol (MCP) server implementation exposes document processing capabilities through natural language, supporting both d…☆56Updated 4 months ago
- PDF library in .NET for Android and iOS☆18Updated 2 weeks ago
- Helm charts for Nutrient products☆29Updated last week
- Official Python client library for Nutrient Document Web Services API - PDF processing, OCR, watermarking, and document manipulation with…☆53Updated this week
- A collection of Nutrient Web SDK usage in different kind of applications.☆84Updated this week
- A Model Context Protocol (MCP) server implementation that integrates with the Nutrient Document Web Service (DWS) Processor API, providin…☆61Updated 4 months ago
- This library provides a type-safe and ergonomic interface for document processing operations including conversion, merging, compression, …☆36Updated 3 months ago
- AI Document Assistant for PSPDFKit Demo showcases how to interact with PDFs using natural language commands powered by AI, integrated wit…☆57Updated last month
- How to build a PDF Viewer and Editor for iOS using .NET (C#) with PSPDFKit.NET (iOS).☆19Updated 2 months ago
- Airship - Clone where we have replicated most of the functionalities. Here, brands can select services, create projects and manage them.☆14Updated 2 years ago
- ☆19Updated 2 months ago
- Godot iOS plugin template with Swift and NativeLib support.☆24Updated 4 years ago
- A tool to convert any markdown document to Ray Wenderlich WordPress ready HTML☆13Updated 6 years ago
- Modular First Person Controller For Godot 4.1.1☆12Updated 2 years ago
- 2D Procedurally Generating Terrain with chunk unloading, full instructions on my YT KobeDev☆15Updated last year
- An MCP for Godot that leverages Claude☆20Updated 4 months ago
- ☆16Updated last year
- Simple, easy to use lightweight state machine for Godot or other games using C#☆14Updated last year
- Talo's dashboard - manage your game and data from one clean, powerful and accessible place☆15Updated 2 weeks ago
- Dynamic camera system for Godot☆17Updated 2 years ago
- A multidirectional, configurable and flexible joystick that allows you to adapt it to different games depending on the mechanics. Pides a…☆17Updated last year
- A project designed to jumpstart the development of tower defense games by providing a fully functional base, including demo turrets, maps…☆42Updated last year
- A Single Scripted Virtual Joystick on your Gameplay Screen. All you need to do is to Drag and Drop to your Control UI and Assign Target C…☆15Updated 4 months ago
- what if claude ran your house☆75Updated 4 months ago
- Demo length, third-person action RPG focused on Souls-like combat and systems. Features a modular equipment system and 5 enemy AI classes…☆14Updated last year
- Chore Engine - Godot 4 Framework☆13Updated this week
- Just silly stuff.☆11Updated last year
- An inverse kinematics node for Use in Godot 4.5☆39Updated this week
- A full fledged Attribute & Attribute Effect system for Godot 4.4+☆23Updated 10 months ago