Console replay device utilizing a STM32F4
☆72Nov 2, 2025Updated 4 months ago
Alternatives and similar repositories for TAStm32
Users that are interested in TAStm32 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Open Source Button Choc☆10Dec 19, 2023Updated 2 years ago
- ☆33Apr 21, 2019Updated 6 years ago
- Disassembly of PIF-SM5-ROM for the N64☆19Feb 28, 2023Updated 3 years ago
- ☆11Sep 9, 2019Updated 6 years ago
- CI4/CI8 N64 Graphics Viewer/Editor☆10Apr 13, 2020Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- PPC instruction tests☆11Jan 22, 2024Updated 2 years ago
- Description of Apple's LEAP ISA☆16Nov 21, 2022Updated 3 years ago
- Tool to judge an N64 ROM for correctness, and fix broken ones.☆12Jun 7, 2023Updated 2 years ago
- Documenting and preserving the Nintendo 64☆14Nov 2, 2022Updated 3 years ago
- A modern replacement for the Nintendo 64's NUS-CNT serial communication chip.☆31Nov 29, 2020Updated 5 years ago
- ☆22Oct 13, 2024Updated last year
- This is the checksum algorithm from the N64 bootrom (PIFROM) reverse engineered in C.☆11Jun 12, 2019Updated 6 years ago
- A decompilation of the 5-23-2001 version of the Dolphin SDK Libraries.☆24Sep 18, 2025Updated 6 months ago
- ☆25Jun 30, 2023Updated 2 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Resources on the Nintendo GameCube's Hardware☆26Jun 28, 2021Updated 4 years ago
- Nintendo Joy Bus device design for iCEBreaker/iCE40UP5k☆16Oct 21, 2022Updated 3 years ago
- N64 RSP torture test☆17Aug 31, 2024Updated last year
- The Brutzelkarte FPGA description code in VHDL☆14Jan 3, 2022Updated 4 years ago
- ☆18Feb 27, 2020Updated 6 years ago
- ☆10Dec 29, 2022Updated 3 years ago
- Tool for exporting and importing high score times from Hydro Thunder Arcade☆15Apr 1, 2023Updated 2 years ago
- Scripts for emulators☆15Dec 6, 2025Updated 3 months ago
- Example project of using a "Precomp" setup for working with in-progress decomps☆18Mar 27, 2021Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Nintendo 64 PI DMA tests☆12Aug 7, 2025Updated 7 months ago
- My SMW workspace for all of my public stuff. Contributions via pull requests are welcome!☆11Jan 24, 2025Updated last year
- Snake 🐍 on the Dreamcast Memory Card (VMS) peripheral device☆16Mar 5, 2026Updated 3 weeks ago
- Information and resources on the Xplorer64 Cheat Cartridge for the Nintendo 64☆19Jan 29, 2024Updated 2 years ago
- Nintendo64 CIC clone written in C☆34Aug 23, 2019Updated 6 years ago
- Portable Linux/Mac tool for Retroactive 64drive☆28Jun 9, 2025Updated 9 months ago
- 64DD Homebrews and other things☆45Aug 11, 2020Updated 5 years ago
- Schematics for the Nintendo 64 Disk Drive (N64DD)☆23Aug 20, 2020Updated 5 years ago
- ☆17Jul 10, 2023Updated 2 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A synthesizable picmicro-midrange clone for FPGAs☆13Nov 8, 2019Updated 6 years ago
- Work with 64DD disk images and the files contained therein.☆20Jul 25, 2016Updated 9 years ago
- Autosplitter for the game Celeste☆15Nov 14, 2023Updated 2 years ago
- Tests a wide variety of N64 features, from common to hardware quirks. Written in Rust. Executes quickly.☆91Dec 16, 2025Updated 3 months ago
- Homebrew enabler for PS Vita☆12Sep 13, 2017Updated 8 years ago
- ☆13Dec 14, 2025Updated 3 months ago
- Unofficial mirror of GNUK's submodule: Chopstx☆12Aug 15, 2020Updated 5 years ago