OpenRCT2 / objects
Official objects for OpenRCT2
☆25Updated 3 weeks ago
Alternatives and similar repositories for objects:
Users that are interested in objects are comparing it to the libraries listed below
- OpenRCT2 plugin that adds extra track features like dual loading stations.☆25Updated 2 years ago
- A plugin for OpenRCT2 that lets you edit vehicles on any ride in your park on the fly.☆36Updated 2 weeks ago
- New versions of the songs from RollerCoaster Tycoon 2☆29Updated 6 months ago
- Documentation and gameplay manual for OpenRCT2.☆10Updated 3 weeks ago
- Blender setup and addon attempting to replicate the original Rollercoaster Tycoon 1/2 graphics.☆27Updated 2 months ago
- Original Xbox debug communication suite☆12Updated 6 years ago
- xbiso is an ISO extraction and creation utillity for XDVDFS images☆16Updated 2 years ago
- A project to create free replacements for the graphics in Rollercoaster Tycoon 2☆75Updated 6 months ago
- simple tool that "translates" the Petscop phonetic button code☆13Updated 6 years ago
- Title sequences used for OpenRCT2.☆9Updated 7 months ago
- ☆10Updated 3 years ago
- A tool to compress Xbox DVD images by detecting random data☆14Updated 6 years ago
- An attempt to recreate Pokemon Yellow Version (from the ground up) via CPP, OpenGL, and SDL(2)☆8Updated 2 years ago
- Linux kernel source tree for the Xbox 360 (Xenon)☆10Updated 4 years ago
- ☆18Updated 6 months ago
- A tool for BFS (Bugbear File System) archives☆23Updated 6 months ago
- Decompilation project for The Incredibles (GameCube)☆19Updated 3 years ago
- A libretro-inspired system for .NET emulators☆34Updated 10 months ago
- disassembly of Pokémon Crystal☆11Updated 2 weeks ago
- HaloServerTools (codenamed Hive)☆11Updated 7 years ago
- Quake III Arena: Ported to D3D12, Xbox One, HoloLens☆6Updated last year
- ☆16Updated 4 months ago
- A tool and library for reading and writing .ONE files from Sonic Heroes.☆9Updated 7 years ago
- Pokémon X/Y (3DS) text file r/w with support for text variables.☆9Updated 10 years ago
- Common classes for a bunch of mod loaders.☆6Updated 3 months ago
- PCjs Miscellaneous Diskette Repository☆14Updated 2 months ago
- Unofficial Ausar engine documentation☆12Updated 8 years ago
- An experimental MIPS disassembler written in F#☆10Updated 3 years ago
- CI4/CI8 N64 Graphics Viewer/Editor☆10Updated 4 years ago
- A library for encoding and decoding audio in Nintendo's GameCube DSP-ADPCM format☆20Updated last year