OpenDNDApps / OpenGameTools
☆31Updated last year
Alternatives and similar repositories for OpenGameTools:
Users that are interested in OpenGameTools are comparing it to the libraries listed below
- Visual behaviour & AI design tool for Unity.☆34Updated last year
- Reactive node system for Unity☆44Updated 11 months ago
- A simple tool for drawing anti-aliased lines in Unity, similar to Handles.DrawAAPolyLine but not a gizmo.☆59Updated 3 years ago
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 9 months ago
- Library of procedural generation code for use in Unity☆49Updated last year
- Automatically setup Camera viewports from RectTransforms in Unity☆38Updated last year
- Generic graphic settings UI components☆23Updated 2 weeks ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 3 years ago
- Tool for adding easily lot of objects in the scene.☆46Updated 5 years ago
- Lib to read Clipboard Image data in Unity☆28Updated 3 months ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆30Updated 4 months ago
- Applies Preset to folders and objects☆42Updated 2 years ago
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfo…☆25Updated 2 years ago
- 2D splashy springy water☆38Updated 4 years ago
- The fastest and most efficient binary compression solution for Odin☆18Updated 3 years ago
- ☆29Updated last year
- A Unity Package for high performance dynamic mesh generation of 2D and 3D shapes with rounded edges/corners.☆42Updated last year
- EasyTimeSlicing makes it easy to slice heavy tasks into consequent game frames to execute and helps to keep the game running smoothly and…☆44Updated 11 months ago
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 3 years ago
- ☆45Updated 2 weeks ago
- A framework for describing, composing and managing your game's spells and abilities.☆44Updated 2 years ago
- Network Transform using Snapshot Interpolation and other techniques to best sync position and rotation over the network.☆47Updated 7 months ago
- Generates preview textures for sprites, icons of Unity models☆35Updated 6 years ago
- An improved/expanded version of Unity's Create Script Dialog that supports namespaces.☆27Updated 4 months ago
- A source generator that automatically generates a cache of components for Unity.☆34Updated last year
- Manage Addressables using Sync, Async(.NET / UniTask), Coroutine, Lifetime Managing systems with results caching☆44Updated 6 months ago
- ⚙ Tool for convenient ScriptableObject's creation☆38Updated 7 months ago
- ☆61Updated last week
- Set of gizmos utilities for Unity☆43Updated 5 years ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year