OlegDzhuraev / TailEffectLinks
Segmented tail effect for Unity, works in 2D and 3D.
☆25Updated 3 years ago
Alternatives and similar repositories for TailEffect
Users that are interested in TailEffect are comparing it to the libraries listed below
Sorting:
- Implementation of rope physics in Unity using Verlet integration☆58Updated last year
- A Unity DOTS project demonstrating dynamic swarm avoidance behavior with 10,000 agents.☆44Updated 9 months ago
- ☆20Updated 2 years ago
- Unity package. Fully cross-platform Behavior Tree.☆51Updated 11 months ago
- A custom shader for Unity that reveals an object based on a progress value.☆60Updated last year
- Oceana water for Unity URP☆71Updated 9 months ago
- Аrchitectural framework for game development in Unity and C#, built around the idea of constructing game systems from atomic elements.☆81Updated 2 months ago
- Physics improvement suite for Unity☆66Updated 9 months ago
- A simple shadergraph for making spinners for button borders or loading indicators☆26Updated 4 years ago
- A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.☆57Updated last year
- Unity editor tool for quickly changing the game's color palette☆72Updated 2 years ago
- Hierarchical Finite State Machine☆77Updated 3 weeks ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆62Updated 4 months ago
- Adaptive UIBehaviour with auto-layout and flexible settings.☆65Updated 2 years ago
- Generates "UxmlFactory" and "UxmlTraits" source code for a custom VisualElement☆42Updated last year
- Intelligent Mesh Combiner is a powerful Unity Editor tool designed to optimize your scenes by intelligently grouping and combining meshes…☆59Updated last year
- A set of useful code stuff for Unity☆97Updated 3 weeks ago
- An advanced and extensible toolbar for Unity☆80Updated last month
- Extension of the Unity Standard Shader with extra displacement and tessellation controls.☆20Updated 9 months ago
- Library for creating, editing and applying paths (waypoints system) in Unity.☆42Updated 3 years ago
- The JellyMesh System is a Unity component that adds jelly-like physics to any mesh (soft body)☆112Updated 10 months ago
- Lightweight Optimization Framework for Unity☆57Updated last year
- ⬜ Outline post effect for Unity Urp☆42Updated 7 months ago
- Auto attach components to serialized fields☆40Updated 2 years ago
- A seamless portal implementation☆85Updated 2 years ago
- A collection of stuff I made for unity (URP)☆20Updated 6 months ago
- Little shaders collection for solve typical tasks and implement common mechanics in any project. Suitable for prototyping, game-jam parti…☆63Updated last year
- TODO list inside Unity Editor!☆56Updated last year
- Smooth Normals to Improve backface Outline☆83Updated 2 years ago
- ⬜ Vhs post effect for Unity Urp☆82Updated 7 months ago