NYUGameCenter / Unity-Git-ConfigLinks
For maintaining exemplar git configuration files for Unity3d projects hosted on Github
☆50Updated 3 years ago
Alternatives and similar repositories for Unity-Git-Config
Users that are interested in Unity-Git-Config are comparing it to the libraries listed below
Sorting:
- A collection of several tools and code snippets to improve development speed and best practices in the "Unity" game engine.☆105Updated 3 years ago
- Unity project to learn shaders. :)☆63Updated 6 years ago
- Low resolution effect for Unity URP PPv3☆83Updated 5 years ago
- A small extension that adds a menu item to add folders as symlinks in Unity.☆110Updated 4 years ago
- ☆95Updated 3 weeks ago
- Unity tool allowing changes made in play mode to be restored upon stopping the game.☆103Updated 8 years ago
- Easily add the help text info box to any Unity 3D inspector field.☆122Updated 6 years ago
- ❇ A typesafe, lightweight messaging system for Unity with UPM Support.☆89Updated 9 months ago
- A lightweight finite state machine implementation that supports custom and conditional transitions☆100Updated 5 years ago
- Color Picker for Unity UI in a single script/prefab☆76Updated 3 years ago
- Open-source feedbacks library that's part of the Juce Unity tools framework.☆55Updated 3 years ago
- A simple implementation which allows for interface-type fields to be accepted in the Unity inspector.☆101Updated 2 years ago
- Glitch effect with URP(Universal Render Pipeline).☆40Updated 3 years ago
- Serializes and renders ⚠ missing component info in Unity☆150Updated 2 years ago
- Unity in-editor to-do list, attached as a component and uses a custom inspector based on ReorderableList. Also see branches for Scriptabl…☆83Updated 5 years ago
- A color palette management system for Unity☆116Updated 6 years ago
- Replacement for Unity's built-in resolution dialog (aka Screen Selector) that was removed in Unity 2019.3. Works both up front (simply ma…☆111Updated 5 years ago
- A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.☆65Updated 6 years ago
- Pixel Burn shader effects made in Unity.☆87Updated last year
- A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.☆102Updated 3 years ago
- Text-based simple hierarchy header, no fancy magic, just works☆91Updated 4 years ago
- ⚡ Improved Unity Console adding better log and stacktrace readability, log filtering, log hyperlinks and more☆110Updated 2 weeks ago
- In Unity☆109Updated 7 years ago
- Recording and playback of custom data via Unity Timeline☆105Updated 3 years ago
- ☆103Updated 5 years ago
- Collection of utility methods, design patterns, and extensions for Unity.☆131Updated last year
- Readme component for Unity, attachable to any GameObject to document what you can't in a script or the file system.☆48Updated last year
- Add a Readme / Tutorial to the inspector tab of your Unity project☆90Updated 6 years ago
- A Unity3d ConeCastAll extension method for the Physics class, similar to Physics.SphereCastAll☆92Updated 4 years ago
- ☆78Updated 5 years ago