MrLixm / Autodesk_Maya
Collection of tools and resources for Autodesk's Maya software (3d).
☆13Updated last year
Related projects: ⓘ
- Pythonic maya property access☆26Updated 6 years ago
- Supporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World☆38Updated 6 years ago
- tension map node for Maya☆38Updated 6 years ago
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆32Updated last month
- Quality assurance framework for Maya.☆24Updated 2 years ago
- A modular rigging framework for Autodesk Maya☆33Updated last year
- Data Centric Modular Rigging System☆35Updated last month
- Create a Spline IK setup on a curve. The setup features variable stretch and squash, variable rotation and sliding on curve.☆47Updated 4 years ago
- A tool for organize shaders in Autodesk Maya.☆30Updated 3 weeks ago
- My Tutorials Source Code☆27Updated 3 years ago
- A joint-and-surface based auto-rigging utility for Maya 2016+☆21Updated 5 years ago
- Put custom icon on any Maya node for display in the GUI, no plug-in needed☆49Updated 5 years ago
- Mesh shaped controls for Maya☆36Updated 2 months ago
- Maya hud plugin based on viewport 2.0☆32Updated 3 years ago
- ☆14Updated 5 years ago
- ☆12Updated this week
- Rig Builder is an easy to use and flexible UI maker for python scripts.☆35Updated 3 weeks ago
- ☆34Updated 5 months ago
- Autodesk Maya Plug-in for visualising camera burn-in text.☆46Updated last year
- C++ Plugin generator for Autodesk Maya☆29Updated 6 years ago
- Collection of Maya functions/tools/scripts/helpers/examples.☆18Updated 3 months ago
- proof of concept of skinCluster for transforms☆33Updated 4 years ago
- Autodesk Maya scripts, plugins, notes☆25Updated 10 months ago
- Simple pipeline tools for small game productions☆17Updated 4 years ago
- simple, unthreaded multitasking with a Maya twist☆37Updated 8 years ago
- Reorder attributes in Maya.☆25Updated 9 months ago
- Fast Maya skinCluster Save / Load☆31Updated 7 years ago
- This tool is used to automatically connect Substance Painter textures to Arnold, VRay, Redshift, Renderman and StingrayPBS for Maya.☆48Updated 4 years ago
- FFmpeg python wrapper to encode image sequence to movie with overlay text.☆32Updated 2 months ago