A map of every single object in Zelda: Breath of the Wild. https://mrcheeze.github.io/botw-object-map
☆117May 25, 2023Updated 2 years ago
Alternatives and similar repositories for botw-object-map
Users that are interested in botw-object-map are comparing it to the libraries listed below
Sorting:
- Map of the 226 map waypoints that count towards 100% map completion in Breath of the Wild.☆42Sep 27, 2022Updated 3 years ago
- Some datamining stuff for The Legend of Zelda: Breath of the Wild☆262Jul 2, 2025Updated 7 months ago
- The Legend of Zelda: Breath of the Wild - Class Library☆12May 3, 2017Updated 8 years ago
- The Legend of Zelda: Breath of the Wild - Modding Documentation and Tools☆76Jul 1, 2018Updated 7 years ago
- Tears of the Kingdom Object Map☆60May 24, 2025Updated 9 months ago
- A random mess of tools for working with and information about the Legend of Zelda: Breath of the Wild data.☆18Jun 14, 2018Updated 7 years ago
- Breath of the Wild object map☆86Updated this week
- unity 集成c++ protobuf☆11May 3, 2019Updated 6 years ago
- The Legend of Zelda: Breath of the Wild - Editor☆37May 4, 2017Updated 8 years ago
- WebGL rendering of the height maps from the Legend of Zelda: Breath of the Wild☆30Dec 3, 2019Updated 6 years ago
- Parameter files in a human readable format. Models, sound files, etc. and any other copyrighted content ARE NOT INCLUDED. This CANNOT be …☆94Jul 9, 2021Updated 4 years ago
- A map containing all objects in Tears of the Kingdom.☆54Aug 9, 2023Updated 2 years ago
- Zelda : Breath of the Wild modding tool - Unpack, Build, Decode, and Encode☆75Mar 28, 2023Updated 2 years ago
- Editor tools to help user get the resources depend on and be depended on of the user's selection.☆10Dec 27, 2016Updated 9 years ago
- A tool for extracting/injecting textures.☆38Dec 18, 2018Updated 7 years ago
- An updater for TCP Gecko Wii U stuff☆11May 18, 2023Updated 2 years ago
- DeSmuME is a Nintendo DS emulator☆10Jun 13, 2021Updated 4 years ago
- Load all project scenes in runtime - useful for testing and prototyping on mobile - single file to rule them all☆12Mar 18, 2020Updated 5 years ago
- ☆14Oct 15, 2016Updated 9 years ago
- ☆14Apr 1, 2021Updated 4 years ago
- ☆13Jul 6, 2022Updated 3 years ago
- How To Build FPKG with Unity PS4☆32Mar 1, 2019Updated 7 years ago
- Small tools to improve Unity workflows☆19Apr 30, 2017Updated 8 years ago
- Unity 真机调试用Debug插件☆13Jun 28, 2020Updated 5 years ago
- A simple life simulation game developed in Unity, where the player can watch a group of entities move, grow, search, do pathfinding, eat,…☆13Dec 2, 2020Updated 5 years ago
- Tools for modding, reverse engineering, and inspecting Zelda: Breath of the Wild☆16Jul 11, 2017Updated 8 years ago
- Unity editor tool which allow you to replace object name parts with another values and works with multiple objects simultaneously☆18Jan 28, 2018Updated 8 years ago
- Zelda Clone using the Unity2D game engine. All scripting is done with C#☆11Jun 15, 2017Updated 8 years ago
- Reverse engineering notes and tools for The Legend of Zelda: Breath of the Wild☆109Sep 21, 2019Updated 6 years ago
- A Python script to generate full-sized Breath of the Wild maps from the tiles used by the game.☆17Sep 7, 2017Updated 8 years ago
- 收集一些工作流 工具流☆16May 29, 2019Updated 6 years ago
- ✴️ Interactive 3D music visualization for .mp3 files using Unity and C#☆16Feb 19, 2019Updated 7 years ago
- Elite Dangerous star viewer using the Unity UI System☆18Mar 14, 2019Updated 6 years ago
- Unity compass bar☆15Feb 11, 2019Updated 7 years ago
- Playing around with procedural generation in Unity☆17Oct 22, 2016Updated 9 years ago
- Unity UI Animation Lesson - From KU Game Dev Class 14/03/2017☆14Mar 14, 2017Updated 8 years ago
- Create, edit, generate hex mesh in Unity Editor mode.☆17Oct 29, 2020Updated 5 years ago
- ☆13Feb 7, 2018Updated 8 years ago
- Source-like displacements for Unity☆14Apr 1, 2019Updated 6 years ago