MineDojo / egl-dockerLinks
Xfce Desktop container designed for direct access to the GPU with EGL using VirtualGL for GPUs. Does not require /tmp/.X11-unix host sockets or host configuration.
☆10Updated 3 years ago
Alternatives and similar repositories for egl-docker
Users that are interested in egl-docker are comparing it to the libraries listed below
Sorting:
- Learning to Brachiate via Simplified Model Imitation☆134Updated 3 years ago
- 🎢 Creating and sharing simulation environments for embodied and synthetic data research☆192Updated 2 years ago
- High-throughput simulation platform for Artificial Intelligence reseach☆227Updated 3 years ago
- A networking protocol for agent-environment communication☆108Updated last year
- Galactic Scaling End-to-End Reinforcement Learning for Rearrangement at 100k Steps-Per-Second☆86Updated 2 years ago
- Official implementation of the DECKARD Agent from the paper "Do Embodied Agents Dream of Pixelated Sheep?"☆94Updated 2 years ago
- Foundation Model for MineDojo☆293Updated 2 years ago
- RoboGrammar: Graph Grammar for Terrain-Optimized Robot Design (SIGGRAPH Asia 2020)☆221Updated 3 years ago
- STEVE-1: A Generative Model for Text-to-Behavior in Minecraft☆201Updated last year
- A GPU-accelerated fork of stable-baselines. Delivering reliable implementations of reinforcement learning algorithms.☆25Updated 4 years ago
- A large-scale benchmark for co-optimizing the design and control of soft robots, as seen in NeurIPS 2021.☆242Updated 8 months ago
- ☆36Updated 9 months ago
- ☆15Updated last year
- ☆129Updated last year
- Reinforcement learning library with JavaScript.☆40Updated 10 months ago
- Design tool for creating Evolution Gym environments.☆105Updated 2 years ago
- Efficient automatic design of robots☆46Updated 2 years ago
- A web based platform for collecting human actions in reinforcement learning environments☆31Updated 5 months ago
- A platform for intelligent agent learning based on a 3D open-world FPS game developed by Inspir.AI.☆61Updated 3 years ago
- ☆36Updated 4 years ago
- a GPU-accelerated voxel-based physics engine☆52Updated 3 years ago
- Simulate and Render MuJoCo Models in the Browser!☆379Updated 3 months ago
- ☆474Updated 3 months ago
- PushWorld: A benchmark for manipulation planning with tools and movable obstacles☆90Updated 3 weeks ago
- Collection of RL Environments built using Madrona☆37Updated 2 years ago
- ☆42Updated 3 years ago
- Unity Machine Learning Agents Toolkit☆48Updated 2 years ago
- ☆25Updated 2 years ago
- Efficient baselines for autocurricula in JAX.☆206Updated last year
- Code for Powderworld: A Platform for Understanding Generalization via Rich Task Distributions☆73Updated last year