Miffyli / mastering-chutes-and-laddersLinks
The source code for mastering the game of Chutes and Ladders
☆19Updated 4 years ago
Alternatives and similar repositories for mastering-chutes-and-ladders
Users that are interested in mastering-chutes-and-ladders are comparing it to the libraries listed below
Sorting:
- ☆11Updated 4 years ago
- Used to make: https://youtu.be/n7JK4Ht8k8M☆139Updated 3 years ago
- algorithm for word square construction and the first proper English 10-square☆17Updated 2 years ago
- Better version of my face editing tool. Explanation video here: https://www.youtube.com/watch?v=NTlXEJjfsQU☆181Updated 4 years ago
- Conway's Game of Life with multiple states. A precursor of Lenia.☆39Updated 7 years ago
- Toribash Learning Environment☆51Updated 2 years ago
- A simulator for minecraft☆24Updated 9 years ago
- Attempt at phillip rewrite in rllib. Also attempts at training from slippi replays.☆19Updated 6 years ago
- Lua program using Algorithm X to solve the problem of packing polycubic pieces into boxes. Includes bit matrix module. MIT license.☆18Updated 14 years ago
- Converts chunk seeds to world seeds☆16Updated 5 years ago
- Codes from videos etc.☆173Updated last year
- An interface with micropolis for city-building agents, packaged as an OpenAI gym environment☆159Updated 9 months ago
- A simple, relaxing fractal clock demo☆94Updated 5 years ago
- A game of life with particles☆372Updated 5 years ago
- Scalable computer implemented in the game of life.☆138Updated 3 years ago
- An AI for the game Super Hexagon based on reinforcement learning☆32Updated 4 years ago
- Neural network to convert a sketch into a face.☆108Updated 7 years ago
- The Minecraft beta and alpha generation code rewritten in C++ as a reference for the GPU kernels☆14Updated 5 years ago
- ☆47Updated 4 years ago
- ☆20Updated 2 years ago
- megastep helps you build 1-million FPS reinforcement learning environments on a single GPU☆146Updated 3 years ago
- Bot that comments Petrosian pasta☆169Updated 2 years ago
- This is the framework for the Generative Design in Minecraft Competition☆95Updated 5 years ago
- A Python interface for Minecraft built on gRPC☆126Updated 3 years ago
- Analog neural network implemented in minecraft redstone, including backpropagation and gradient descent.☆43Updated 4 years ago
- ReconChess python implementation☆41Updated 3 years ago
- Growing Neural Cellular Automata☆94Updated 3 years ago
- CUDA program to find the tallest possible cacti in Minecraft.☆28Updated 5 years ago
- Generates a 2D animation of Rule 30 (or other rules) being fed into Conway's Game of Life.☆165Updated 2 years ago
- A minimal C implementation of Nintendo Gameboy - An fast research environment for Reinforcement Learning☆172Updated 6 years ago