Melonator / Tower-of-DoomLinks
A roguelite console-styled game built in C#.
☆9Updated last year
Alternatives and similar repositories for Tower-of-Doom
Users that are interested in Tower-of-Doom are comparing it to the libraries listed below
Sorting:
- 24-bit coloring and VT features for .NET System.Console !☆27Updated 3 years ago
- Hjson for C#☆123Updated 3 years ago
- User Interface Generator☆53Updated 4 months ago
- A CSharp library that gives you better console handling for that classic ASCII look.☆76Updated 2 years ago
- MonoGame embedded inside a WPF app.☆73Updated 10 months ago
- Simple ini files for C# with built-in config to instance functionality.☆23Updated 2 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 5 years ago
- Wrapper for NLua, making access to lua more idomatic from .NET. Heavily using the "dynamic" keyword.☆64Updated 10 years ago
- Movere is an implementation of managed dialogs for Avalonia.☆37Updated 8 months ago
- An editable, multi-language, event-driven textbox for MonoGame that supports selection and cut/copy/paste.☆40Updated 4 years ago
- Content builder library for MonoGame.☆16Updated 2 years ago
- Component for parsing bitmap font files generated by AngelCode's BMFont utility☆45Updated 3 years ago
- C# port of https://github.com/memononen/nanovg☆62Updated 9 months ago
- C# .NET 5+ Wrapper for the Fmod audio library☆40Updated 2 years ago
- A modern terminal emulator with high DPI support, mouse wheel scaling, 32-bit colour and tty compatible.☆34Updated 7 years ago
- A .NET library for reading and writing Gettext PO files.☆73Updated 4 months ago
- MonoBrowser Core is a markdown (CommonMark) rendering engine written in F# for MonoGame, and adaptable to desktop, mobile, and embedded a…☆12Updated 7 months ago
- An editor for creating consoles used by SadConsole☆24Updated last year
- Game architecture for MonoGame.☆18Updated 5 months ago
- Farseer Physics compiled as a portable class library (PCL) against the PCL version of MonoGame☆34Updated 9 years ago
- A .NET library to parse XML at lightspeed with zero allocation.☆108Updated last year
- Examples for Empty Keys UI Library☆41Updated 4 months ago
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆19Updated 8 years ago
- A game engine.☆58Updated last week
- Draw 2D geometry in MonoGame/XNA, including primitives such as lines and polygons.☆33Updated 2 years ago
- Cross-platform Tiled map parsing utilities.☆28Updated 9 months ago
- Chroma Framework is a cross-platform 2D game development framework with focus on quick bring-up and hassle-free prototyping.☆29Updated 2 weeks ago
- Sick of picking the wrong CIL Emit overload? Look no further.☆16Updated last year
- Generic Markov chain generation for C#☆55Updated 2 years ago
- A custom text-controlled adventure/text-controlled RPG/MUD engine for .NET.☆16Updated 6 years ago