Levox98 / Godot_First-Person-ControllerLinks
A first-person controller designed for "immersive sim"-like control
☆45Updated 10 months ago
Alternatives and similar repositories for Godot_First-Person-Controller
Users that are interested in Godot_First-Person-Controller are comparing it to the libraries listed below
Sorting:
- Godot engine plugin for rapid prototyping.☆72Updated last month
- Create collision for multiple 3D Objects in one click☆73Updated last month
- A versatile mirror for the godot game engine☆110Updated 2 years ago
- A versatile interaction toolkit for 3D worlds. Easily create dynamic interactions like picking up, throwing, and more.☆110Updated 7 months ago
- A level meant to test and showcase Godot features and use cases for big and open worlds.☆69Updated 3 months ago
- JSON Serialization & Deserialization support for all variant types, and support for objects with property injection from JSON☆40Updated 11 months ago
- A Godot node type that smoothes scene nodes' movements by interpolating between _physics_process steps.☆89Updated last year
- Godot SSR Shader that also supports transparency and fake refraction☆99Updated 7 months ago
- Tracy Profiler module for the Godot Engine☆113Updated last year
- An ergonomic pretty-printer for gdscript☆107Updated last week
- Godot 3D Asset Placer And Manager☆115Updated last week
- Custom kinematic character controller with step functionality, for Godot.☆72Updated 6 months ago
- Adds a method of converting a list of meshes into rigidbodies.☆112Updated last year
- Split your Godot project's logic into components (little pieces of code) to better maintenance☆101Updated 2 months ago
- Godot terrain system made with CSG nodes for fast prototyping☆95Updated this week
- Godot 4 addon to add better joystick and dpad support to sliders☆80Updated 3 weeks ago
- Logger and string composer for Godot. (Now with extra flavor 🦩)☆112Updated 3 weeks ago
- A simple tool to randomly place meshes.☆87Updated last year
- A Dialogue System for Godot 4☆44Updated 7 months ago
- Custom Godot Engine Build with Terrain Module☆115Updated 10 months ago
- Development continues at https://codeberg.org/Firepal3D/godot-polyliner☆77Updated last year
- An addon that brings JiggleBones to Godot Engine 3.x. Forked version supports collision.☆76Updated 2 years ago
- ☆78Updated last month
- Godot 4.x water shader☆167Updated 2 months ago
- Gizmo3D encapsulates the Godot Engines 3D move/scale/rotation gizmos into a customizable node for use at runtime.☆70Updated 2 months ago
- Anti-cheating-value is a plugin that prevents cheat tools from modifying sensitive data in the game memory.☆59Updated 9 months ago
- A Godot 4.x Plugin for Dynamic Day Night Cycles☆43Updated 2 years ago
- Quickly create natural-looking terrain with customizable noise parameters. This tool is designed to create simple terrains that do not re…☆179Updated 2 weeks ago
- Signal Extensions for Godot 4☆93Updated 8 months ago
- Tool for easy work with your scenes in Godot 4.4+☆83Updated 3 months ago