Leo40Git / CaveSaveEditLinks
A Java-based Cave Story profile editor, complete with mod support.
☆12Updated 7 years ago
Alternatives and similar repositories for CaveSaveEdit
Users that are interested in CaveSaveEdit are comparing it to the libraries listed below
Sorting:
- A collaborative editor for Studio Pixel games (Kero Blaster, Guxt, Haru To Shura)☆14Updated 3 months ago
- A Cave Story level editor☆42Updated 3 years ago
- DLL mod loader for Freeware Cave Story (+ sample mods)☆22Updated 3 months ago
- Mod loader for Mania.☆48Updated 3 years ago
- GameMaker 8.1 Decompiler☆50Updated 12 years ago
- Archive of Clownacy/CSE2EX☆20Updated 3 months ago
- Patched freeware bundled with doukutsu-rs builds.☆12Updated 5 years ago
- A collection to build SMB1 from the disassembly☆38Updated 3 years ago
- Decompilation of Cave Story. Made with IDA Pro☆20Updated 7 years ago
- VVVVVV: Community Edition is no longer being worked on, supported, or maintained. For more information, see https://vsix.dev/vce/status/☆22Updated 5 years ago
- -Archived - Disassembly of the Iconic 3D Pinball Space Cadet Win32 game. Please visit @k4zmu2a/SpaceCadetPinball for a working product☆77Updated 4 years ago
- A DOSBox core for use in RetroArch and other libretro frontends.☆47Updated 4 months ago
- A series of patches made by various people for my fork, more details in the Google Docs page https://github.com/AloXado320/sm64ex-alo☆10Updated 4 years ago
- A quick and easy tool for creating Xact Wave Banks.☆19Updated 5 years ago
- Run RPG Maker 2000 and 2003 games in different locales☆12Updated 10 years ago
- Space Cadet Port for webOS because why not☆32Updated 4 years ago
- Fork of the SM64 decomp that adds several quality-of-life patches☆56Updated last month
- This command line tool simulates running a process on a CPU with a slower clock speed in order to make old games run at the correct speed…☆34Updated last week
- Gameplay-oriented fork of Crispy/Chocolate Doom source ports☆11Updated last year
- Decompile of the 2005 mobile port of Sonic 1.☆33Updated 4 years ago
- Some junk test stuff trying to decompile GM bytecode☆48Updated 4 years ago
- ☆23Updated 9 years ago
- Binary package for the Iris Development Option 5.3 C compiler.☆18Updated 6 years ago
- A mirror of my near rewrite of the LazyUSF partial Nintendo (Ultra) 64 emulator, designed as a playback core for USF/MINIUSF sound files,…☆10Updated 11 years ago
- A collection of libraries for the RSDK (Retro Engine Software Development Kit) file formats☆53Updated 3 years ago
- An Open Source Re-implementation of Scott Cawthon's Five Nights at Freddy's. Written in C. Licensed under MIT. (WiP)☆68Updated 4 years ago
- Shrinks DOOM resource files: PK3s (ZIP files), WADs, PNGs & JPGs.☆17Updated 2 years ago
- RetroAchievements.org standalone emulators☆67Updated 5 years ago
- Source Code for SMBX 1.3☆137Updated 6 years ago
- A library for encoding and decoding audio in Nintendo's GameCube DSP-ADPCM format☆22Updated 2 years ago