KoKlusz / HDR-Gaming-DatabaseLinks
A list of HDR game analyses, common issues plaguing HDR gaming, and possible fixes.
☆90Updated this week
Alternatives and similar repositories for HDR-Gaming-Database
Users that are interested in HDR-Gaming-Database are comparing it to the libraries listed below
Sorting:
- Advanced ReShade AutoHDR☆123Updated last year
- Advanced ReShade addon for professional window management, display control, and NVIDIA Reflex integration. Features borderless mode, aspe…☆44Updated this week
- AutoHDR addon and effect for ReShade☆77Updated 7 months ago
- Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine (HDR-mod)☆119Updated 4 months ago
- AutoHDR addon and effect for ReShade☆90Updated 2 years ago
- ReShade shaders focused on HDR analysis, (post) processing and (inverse) tone mapping.☆355Updated this week
- Luma is DX11 games modding framework based on the ReShade Addon system. Multiple mods are currently included, the biggest one being Prey …☆198Updated 2 weeks ago
- Renovation Engine for DirectX Games☆791Updated this week
- Patches for Windows Games☆141Updated 7 months ago
- Force enable Auto HDR per application via registry☆268Updated 2 years ago
- Somewhat Universal Widescreen Fix☆117Updated 3 years ago
- An ASI plugin for Indiana Jones and the Great Circle that fixes cutscene FOV issues when using an ultrawide display and more.☆99Updated 9 months ago
- GUI That Forces Auto HDR In Unsupported Games.☆113Updated 3 months ago
- An attempt to merge all work from forks of nvProfileInspector into a single release☆213Updated 11 months ago
- This is a work in progress Reshade shader, which acts as an addon to other, non temporal, anti aliasing methods.☆72Updated 10 months ago
- Reshade 5+ addin to toggle shaders on/off in groups based on a key press. It allows you to configure these groups from within the addin a…☆140Updated 2 years ago
- An ASI plugin for for STALKER 2: Heart of Chornobyl that fixes ultrawide issues, enables the console and more.☆91Updated last year
- ☆15Updated this week
- An ASI Plugin for OptiScaler to expose DLSS/DLSSG inputs without spoofing in supported games.☆152Updated last week
- A fix for Ghost of Tsushima that can disable letterboxing in cutscenes, adjust FOV to compensate and more.☆46Updated last year
- Optical Flow for games in realtime☆85Updated 2 years ago
- An ASI plugin for Assassin's Creed Shadows that can uncap framerate, disable cutscene pillarboxing and more.☆34Updated 8 months ago
- A GUI app to assess GPU/CPU usage and dynamically alter FPS limits via RTSS☆101Updated 2 months ago
- Migrated to https://codeberg.org/Lyall/UltrawidePatches☆145Updated 6 months ago
- CyberFSR/PotatoFSR (FSR 2.1.2) for Games☆204Updated 3 years ago
- ☆23Updated last year
- NVAPI library for spoofing an Nvidia GPU. With support for AntiLag 2, XeLL and LatencyFlex☆296Updated 3 months ago
- NVPI Revamped - A better oragnized, documented, user friendly NVPI fork☆740Updated 2 weeks ago
- An REFramework plugin that fixes several aspects of gameplay☆47Updated 2 months ago
- Migrated to https://codeberg.org/Lyall/DragonTweak☆28Updated last month