KieranCoppins / Decision-Tree-PackageLinks
An open source Unity package for creating Decision Trees with a visual editor. The package comes with some samples to help teach users how to use it and an action manager to handle executing the results of the decision tree.
☆55Updated last year
Alternatives and similar repositories for Decision-Tree-Package
Users that are interested in Decision-Tree-Package are comparing it to the libraries listed below
Sorting:
- Unity editor tool for quickly changing the game's color palette☆71Updated 2 years ago
- Unity's Editor GameObjects Paint Tool for 2D Games. It contains both a custom window for objects palette + a customizable brush for paini…☆47Updated 2 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 3 years ago
- Unity plug-in for replacing scene objects while keeping their references.☆69Updated 4 years ago
- The base for our NewGraph implementation. Avoids any reliance on the outdated Experimental Graph view form Unity. This is a heavily modif…☆31Updated 10 months ago
- ⚙ Tool for convenient ScriptableObject's creation☆41Updated 7 months ago
- A simple tool for drawing anti-aliased lines in Unity, similar to Handles.DrawAAPolyLine but not a gizmo.☆70Updated 4 years ago
- Set material properties right from component for Unity, great for faster prototyping.☆52Updated 2 years ago
- Automatically setup Camera viewports from RectTransforms in Unity☆39Updated 2 years ago
- A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.☆57Updated last year
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆37Updated 2 years ago
- ⏳🐌 Assets and scripts for animating Unity objects.☆48Updated 2 weeks ago
- HnSF is a Unity framework for developing Hack-and-Slash/Character Action games.☆64Updated 4 months ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆47Updated last year
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆45Updated 4 years ago
- Mathematics for Computer Games Development using Unity☆55Updated 5 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆67Updated last month
- ⬜ OldMovie Post Effect for Unity Urp☆44Updated 6 months ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆33Updated 4 years ago
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆72Updated 4 years ago
- Useful Editor Utility☆25Updated 3 years ago
- An editor extension for the Unity game engine.☆44Updated 4 years ago
- Customizable Unity Editor notification sounds - Like EditorApplication.Beep() but configurable☆48Updated last year
- A runtime dependency injection framework for the Unity Game Engine!☆43Updated 6 months ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆37Updated 5 months ago
- Unity sample: Custom UI shader with Shader Graph☆62Updated last year
- Object pooling for Unity☆24Updated last year
- Reactive node system for Unity☆44Updated last year
- Applies Preset to folders and objects☆43Updated 3 years ago
- Keep a history of all the builds you do.☆38Updated last year