JimWest / MeFaMoLinks
☆506Updated 2 years ago
Alternatives and similar repositories for MeFaMo
Users that are interested in MeFaMo are comparing it to the libraries listed below
Sorting:
- ☆168Updated 2 years ago
- UE4 MediaPipe plugin☆303Updated 3 years ago
- A python tool with facial landmark annotation and coefficient finder☆310Updated 3 years ago
- an android alternative implementation for unreal face live link☆345Updated 2 years ago
- ☆445Updated 2 months ago
- LiveLink Source for receiving JSON over sockets.☆104Updated 5 years ago
- Motion Capture runtime for UE4☆79Updated 4 years ago
- CLI tool for recording or replaying Epic Games' live link face capture frames.☆81Updated last year
- convert VMCProcotol to MOPProcotol☆57Updated 4 years ago
- Send mediapipe data to unreal engine with livelink.☆45Updated 2 years ago
- Tools to work with the Pose Camera app☆152Updated last year
- ☆50Updated last week
- mediapipe for ue library export☆25Updated 2 years ago
- This blender Python Script maps an OpenPose Facial Capture to a blender facial Rig☆310Updated 3 years ago
- A SteamVR powered mocap solution for Unreal Engine☆408Updated 2 months ago
- An Open Source Modular Framework From Face to FACS Based Avatar Animation (Unity3D / Blender)☆448Updated 2 years ago
- A python script to modify the metahuman rig into a new one for Maya. (deprecated)☆77Updated last month
- ☆139Updated last year
- Unreal Engine 4 Plugin of OpenFace – a state-of-the art tool intended for facial landmark detection, head pose estimation, facial action …☆86Updated 6 years ago
- A UE5 plugin for improving the Metahuman ARKit face tracking.☆94Updated last year
- Phiz is a tool that allows you to perform facial motion capture from any device and location.☆133Updated 2 years ago
- ☆538Updated last month
- ☆165Updated 3 years ago
- Virtual Actor : Motion capture for your 3D avatar.☆94Updated 2 years ago
- We present MocapNET, a real-time method that estimates the 3D human pose directly in the popular Bio Vision Hierarchy (BVH) format, given…☆902Updated this week
- ICT's Vision and Graphics Lab's morphable face model and toolkit☆702Updated 4 years ago
- C interface API to the Unreal Live Link Message Bus API☆42Updated 3 months ago
- Basic face poses for ArKit face capture. Made with default Parameter settings. Saved as Daz Pose Preset.☆18Updated 4 years ago
- Single-view real-time motion capture built up upon Google Mediapipe.☆228Updated last year
- Cross-platform SDK for facial motion capture producing blendshapes and rigid head poses in 3D space in realtime from photos or videos.☆613Updated 2 years ago