JISyed / Unity-XboxCtrlrInputLinks
XboxCtrlrInput is a C# wrapper for Unity3D that aims to handle Xbox 360 controller input with multiple controllers on multiple platforms
☆186Updated 3 years ago
Alternatives and similar repositories for Unity-XboxCtrlrInput
Users that are interested in Unity-XboxCtrlrInput are comparing it to the libraries listed below
Sorting:
- This is an open source Unity pause menu created for the game New Horizons, and it's completely free because of how a pause menu is a core…☆198Updated 6 years ago
- A Unity port of sfxr/as3sfxr/bfxr☆365Updated 6 years ago
- PixelRender is a complete system for realtime rendering of 3D scenes as 2D pixel art in Unity3D.☆218Updated 9 years ago
- Merino is a narrative design tool that lets you write Yarn scripts inside the Unity Editor☆300Updated 4 years ago
- Modular, extensible transitions in scene and between scenes☆310Updated 7 years ago
- ☆149Updated 8 years ago
- An input manager for Unity that tames the cross-platform controller beast.☆696Updated 4 years ago
- Tween library for Unity. The best of GoKit and GoKitLite combined in an easy to use API☆162Updated 5 years ago
- Input manager for Unity 5☆59Updated 10 years ago
- Collection of helpful utilities we use in our Unity projects.☆198Updated 6 years ago
- A technique for Glowing Object Outlines in Unity.☆163Updated 6 years ago
- Files from Breakfast With Unity, a LIVE morning tutorial program at 9:00AM PDT every weekday!☆156Updated 9 years ago
- ☆247Updated 7 years ago
- small Unity editor tool that can automatically download and import Google Docs or Sheets (or anything with a URL) into your Unity project…☆197Updated last year
- A Unity 2018.10b12 project where I am experimenting with a squash and stretch shader.☆185Updated 7 years ago
- Create 2D shapes in an instant with the PolyMesh editor! Right in Unity you can create polygons, add, split, extrude, and move around ver…☆211Updated 10 years ago
- Unity library to dynamically keep multiple objects in camera view☆230Updated 9 months ago
- A designer-friendly, editor-driven Unity3D framework for connecting data and events.☆276Updated 6 years ago
- Simpler dependency injection for Unity3D☆101Updated 8 years ago
- Easy pixel art camera rendering in Unity☆123Updated 7 years ago
- Decoupled message sending system meant as a replacement for SendMessage and its variants.☆127Updated 7 years ago
- A collection of Unity3D scripts I've been sharing between projects - open source, fully commented and with examples.☆284Updated 8 years ago
- Unity cable component implementation similar to the Unreal Engine one based on verlet integration.☆249Updated 6 years ago
- A node based graph editor for Unity3D☆161Updated 3 years ago
- A Sims-Like Unity Level Design Plugin☆261Updated 6 years ago
- This is a fixed version of diffused outline shader from http://wiki.unity3d.com/index.php/Outlined_Diffuse_3☆236Updated 7 years ago
- Pixel Perfect Camera☆241Updated 7 years ago
- Object pool manager for Unity☆392Updated 4 years ago
- Samples for the 2D SpriteShape feature.☆211Updated 5 years ago
- Dead simple, lightweight "states as objects" system☆219Updated 7 years ago