JACoders / OpenJK-Tools
Community effort to maintain and improve the SDK tools for Jedi Academy + Jedi Outcast released by Raven Software
☆19Updated last year
Alternatives and similar repositories for OpenJK-Tools:
Users that are interested in OpenJK-Tools are comparing it to the libraries listed below
- RBDOOM-3-BFG assets pack with custom maps for testing engine features like PBR☆20Updated 2 months ago
- The Operative: No One Lives Forever (2000) by Monolith Productions, Inc.☆23Updated 9 years ago
- Open Source 3D Game Development Engine☆33Updated 8 years ago
- Open Source Dungeon Keeper 2 Reimplementation☆34Updated 4 years ago
- ☆52Updated 6 years ago
- ☆46Updated 10 years ago
- A modifaction of ioEF with increased limits for RPG-X2, now including the gamecode☆17Updated 4 months ago
- id Tech 4 (Doom 3) skeletal mesh / animation exporting add-on for Blender 2.76☆19Updated 9 years ago
- Final Source Code For Jedi Academy - Forked from http://sourceforge.net/projects/jediacademy/☆52Updated 8 years ago
- Mirror of https://gitlab.com/xonotic/netradiant - The open source, cross platform level editor for idtech games (GtkRadiant fork)☆26Updated 2 months ago
- Return to Castle Wolfenstein (SP/MP/ET)☆34Updated this week
- ref_soft.dll for Quake2 with 8-bit colored lighting in context of Knightmare's Unofficial Q2 Patch☆23Updated 9 years ago
- Final Source Code For Jedi Outcast - Forked from http://sourceforge.net/projects/jedioutcast/☆40Updated 11 years ago
- Carnivores 2 (1999) by Action Forms☆19Updated 7 years ago
- ☆52Updated 11 years ago
- gbQuake4 is an attempt at merging the Quake 4 SDK into IdTech4 (from Doom 3) to produce a Quake 4 source port☆17Updated last year
- The Quake II maptools (bspinfo, common, qbsp3, qdata, qrad3 and qvis3)☆20Updated 2 years ago
- Nightdive Studios SiN Gold Game Source☆53Updated 5 years ago
- Raytracing port of Quake 1☆48Updated 4 years ago
- Reviving the original Unreal Tournament on modern systems.☆87Updated 12 years ago
- Monolith's 3d FPS sequel, The Operative: No One Lives Forever 2.☆30Updated 12 years ago
- This is a clone of an SVN repository at svn://svn.code.sf.net/p/quakespasm/code/trunk. It had been cloned by http://svn2github.com/ , but…☆11Updated 6 years ago
- Doom 3 for projects...☆15Updated 9 years ago
- ☆14Updated 3 years ago
- Building Quake 2 using Visual Studio 2013☆29Updated 8 months ago
- A port of Team Evolves Zaero to Yamagi Quake II☆28Updated last month
- ☆13Updated 5 years ago
- Tools for viewing Quake 1 file formats on the web☆15Updated 10 years ago
- Quake 4 SDK integrated with Doom 3☆101Updated 3 years ago
- An SDK to create Mods for dhewm3☆66Updated last month