Blender addon for editing paths for GTA VC, SA, IV (WIP)
☆24Dec 16, 2019Updated 6 years ago
Alternatives and similar repositories for paths-visualizer
Users that are interested in paths-visualizer are comparing it to the libraries listed below
Sorting:
- A Blender Import/Export plugin for GTA 3D era models (DFF). Based on maxorator's plugin. Changes to the file are MIT Licensed.☆15Apr 9, 2018Updated 7 years ago
- This repository contains known string lines and file names for RAGE based games (GTA IV, GTA V, RDR 2)☆46Jul 7, 2022Updated 3 years ago
- SparkIV by aru☆58May 4, 2023Updated 2 years ago
- The full source code for DYOM 8.1☆14Sep 15, 2023Updated 2 years ago
- GTA IV Decompiled Mission Scripts☆19Nov 26, 2020Updated 5 years ago
- Mod for GTA V that adds some extra features for Addon Peds and the Player Characters☆13Oct 2, 2024Updated last year
- SDK for creating GTA IV .asi plugins☆60Aug 18, 2023Updated 2 years ago
- .mtar (Motion Archive) unpacker and repacker for Metal Gear Solid V: The Phantom Pain.☆14Dec 28, 2025Updated 2 months ago
- OpenIV Package Format (OIV) - a package format for distributing mods using OpenIV.☆36Jul 28, 2022Updated 3 years ago
- This mod allows you to share your actions from GTA IV to everyone via Discord's Rich Presence feature.☆15Jun 7, 2025Updated 9 months ago
- Collection of cleo/scm scripts/plugins that I've made (gtasa)☆16Jan 13, 2023Updated 3 years ago
- Adds the GTA Vice City and Liberty City maps into GTA San Andreas. GTA SA remains fully playable and modable.☆37Aug 13, 2024Updated last year
- ☆35Feb 1, 2021Updated 5 years ago
- Research project for Red Dead Redemption, intended to be used with CodeX.☆60Jan 9, 2026Updated 2 months ago
- ☆14Dec 6, 2022Updated 3 years ago
- Blender Add-on to edit RenderWare and GTA Formats☆482Feb 9, 2026Updated last month
- Sanny Builder Bug Tracker and Roadmap development☆56Aug 4, 2025Updated 7 months ago
- Tool to edit and export the files of Red Dead Redemption☆25Dec 13, 2015Updated 10 years ago
- GTA V height map generator☆10Apr 15, 2017Updated 8 years ago
- ClonksCodingLib.GTAIV is an extension to the ClonksCodingLib library which contains useful features for IV-SDK .NET☆16Aug 7, 2025Updated 7 months ago
- ☆25Oct 31, 2025Updated 4 months ago
- xQEMU bios (4627 retail/debug) and mcpx (1.0) setup guaranteed to work :)☆29Mar 27, 2020Updated 5 years ago
- Emergency lights mod for GTA SA Android☆18Feb 9, 2026Updated last month
- Bake out PBR texture maps in Blender 2.8☆25Dec 10, 2018Updated 7 years ago
- ☆21Sep 12, 2025Updated 6 months ago
- a versatile command line Ogre mesh manipulation tool☆12Aug 16, 2022Updated 3 years ago
- A GTA San Andreas mod that allows you to add variations to game models☆22Feb 26, 2026Updated 3 weeks ago
- import-export of parts of OpenIV's openFormats for peds☆36Feb 27, 2024Updated 2 years ago
- Extended Gang Wars mod for GTA San Andreas.☆30Feb 2, 2020Updated 6 years ago
- GUI manager for UE Viewer (also known as umodel) versions and games. You can manage game data like paths and AES keys as well as umodel v…☆16Mar 9, 2022Updated 4 years ago
- Obfuscation libraries for protection content of GTA mods☆25Aug 29, 2023Updated 2 years ago
- ☆16Mar 22, 2023Updated 2 years ago
- Storyline Enhancement Mod for GTA San Andreas☆13Mar 19, 2024Updated 2 years ago
- Scripting documentation for Sanny Builder & CLEO Redux☆34Updated this week
- ☆12Jun 20, 2022Updated 3 years ago
- This plugin loads effects separately from effects.fxp.☆14Apr 7, 2017Updated 8 years ago
- Improved Mobile main.scm is a global mod for GTA SA Android, which introduces many changes to the main V1.scm file, which contains game s…☆15Jun 15, 2025Updated 9 months ago
- IV-SDK .NET allows you to create and run scripts for GTA IV in any .NET language out there!☆44Jun 21, 2025Updated 8 months ago
- WIP☆14Jan 15, 2024Updated 2 years ago