Lua framework for Music Macro Language compilers
☆14Mar 9, 2017Updated 9 years ago
Alternatives and similar repositories for MGCInts
Users that are interested in MGCInts are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Miscellaneous scripts to facilitate FamiTracker / 0CC-FT workflow☆21Jul 21, 2018Updated 7 years ago
- MML Compiler-Inserter for Super Mario World☆11Nov 1, 2018Updated 7 years ago
- GGSound: A lightweight sound engine for your NES homebrew game.☆39Aug 20, 2018Updated 7 years ago
- YM2413 (OPLL) fork of Prototracker☆20Jun 30, 2022Updated 3 years ago
- FamiTracker public source code history☆38Dec 2, 2016Updated 9 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- recreation of the LittleSoundDj wave synthesizer☆14Dec 5, 2015Updated 10 years ago
- 6502 ASM sound driver for 0CC-FamiTracker☆16Apr 5, 2018Updated 8 years ago
- A tool for translating x86 ASM output from GCC to 65816 ASM intended to be run on a Super Nintendo. Also has a great name.☆11Jun 18, 2020Updated 5 years ago
- SN76489 mod of FamiTracker 0.4.6☆75Mar 27, 2017Updated 9 years ago
- A Lua Script for the Mesen NES emulator. Displays APU activity in realtime during gameplay.☆24Jan 15, 2022Updated 4 years ago
- An experimental microgame maker☆14Oct 4, 2020Updated 5 years ago
- SNES Map and Tile Editor☆17Jan 19, 2023Updated 3 years ago
- Music Markup Language (MML) compiler for NES - fork of ppmck (version 9a ex11.3 am1)☆22Jul 14, 2018Updated 7 years ago
- Experimental lightweight editor☆18Jan 26, 2023Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Ample Music Playback System development project☆23Dec 21, 2023Updated 2 years ago
- NES homebrew to interactively write values to the 2A03 sound registers☆16Jan 11, 2022Updated 4 years ago
- NoDice level editor and MusConv utility supporting my specific disassemblies☆10Jan 10, 2021Updated 5 years ago
- Disassembly of the Game Genie for the NES☆18Nov 22, 2019Updated 6 years ago
- fork of the xkas (v14) cross assembler☆32Jan 22, 2018Updated 8 years ago
- A sound synthetizer, tracker and replayer, similar to AHX.☆23Dec 12, 2020Updated 5 years ago
- Simple SNES HiRes text terminal library and demo with 64 columns☆16May 19, 2019Updated 7 years ago
- Earthbound Beginnings ROM reverse engineering.☆14Jul 10, 2022Updated 3 years ago
- Saving and loading LÖVE savegames, based on Ser☆37Feb 16, 2016Updated 10 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Upgraded S3&K sound driver☆20Feb 4, 2026Updated 3 months ago
- A minimal esolang based on lambda calculus☆16Jan 13, 2021Updated 5 years ago
- Cross-Platform NES/Famicom Emulator☆15Mar 16, 2019Updated 7 years ago
- Nintendo NES sound file NSF music player☆315Feb 4, 2025Updated last year
- A wavetable synthesizer in Zig☆13Mar 26, 2020Updated 6 years ago
- Chip & Dale 2 for NES Back-From-Source project☆17Jan 22, 2019Updated 7 years ago
- Physical modelling waveguide library☆10Mar 18, 2024Updated 2 years ago
- A simple Discord bot aimed at arbitrary code execution.☆11Jan 18, 2020Updated 6 years ago
- A fork of loopy's ASM6, a 6502 assembler.☆110Apr 7, 2026Updated last month
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- JavaScript port of SFXR, video game sound effect generator☆31Mar 2, 2019Updated 7 years ago
- amazing NSF driver that mixes pcm☆17Jun 11, 2019Updated 6 years ago
- EmuLua scripts for recording retro game sound to MIDI file or FlMML☆17Jun 28, 2014Updated 11 years ago
- Blender scripts to convert and export mesh objects to draw lists as header files for use with the n64 SDK☆20Jan 23, 2019Updated 7 years ago
- Extension of jsr's FamiTracker☆325Mar 18, 2023Updated 3 years ago
- Super Mario Bros. 2, discombobulated☆93Feb 21, 2023Updated 3 years ago
- A collection of primitive editor/converter tools for making assets used with homebrew ROM development, written in JavaScript☆30Mar 6, 2019Updated 7 years ago