HashEdits / BFI_VRCFT_ModuleLinks
A VRCFT module that let's you control VRCFT avatars using BFI expression actions controlled by your brain 🧠
☆18Updated 8 months ago
Alternatives and similar repositories for BFI_VRCFT_Module
Users that are interested in BFI_VRCFT_Module are comparing it to the libraries listed below
Sorting:
- ⛔️[STABLE, BUT DEPRECATED] A drop-in replacement for VRC_ObjectSync that allows for better syncing of objects in VRChat☆104Updated 2 months ago
- A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.☆62Updated last week
- Facetracking Template for VRCFaceTracking.☆29Updated 4 months ago
- ( ⚠️ WIP ⚠️ ) Efficiently syncs objects with UdonSharp.☆24Updated 2 months ago
- CyanTrigger is an Udon compiler with focus on in-scene editing. The interface resembles the old SDK2 VRC Trigger interface, but has more …☆59Updated last week
- A VRChat system that will assign a unique object to every player in the world.☆85Updated last year
- This project aims to provide the most comprehensive and physically accurate buttons and switches on the VRChat market.☆31Updated 2 months ago
- Tools/Components for UDON (VRChat) based worlds. Includes private channels, reverb, auto player range adjustment, etc. for player voices.☆169Updated this week
- Visual VRChat SDK3 avatar menu editor based on hai-vr/av3-animator-as-code☆39Updated last year
- WIP Runtime Unity Editor made with Udon for editing VRChat worlds in game☆94Updated last month
- A router application for VRChat OSC, which allows OSC packets to be routed to multiple OSC applications.☆87Updated 10 months ago
- GUI for pairing SteamVR Tracking devices using lighthouse_console☆20Updated last year
- Basis is an open-source social framework for VR and Desktop usage.☆190Updated this week
- ☆16Updated 8 months ago
- Generate VRChat systems for animating facial blendshapes that use Direct Blend Trees, using Hai's Animator As Code framework☆28Updated 2 years ago
- ☆31Updated 2 years ago
- World Drop Synchronization☆65Updated 4 months ago
- Sync and local video players for VRChat with design consideration for events.☆113Updated this week
- ☆69Updated 3 years ago
- A script for a portable panel that can be used in any VRC world☆54Updated last year
- A world-fixed object, held in place with a constraint.☆58Updated 6 months ago
- Interactive Water Rig for VRChat and Unity☆67Updated last year
- Stub package for the VRChat-whitelisted Final IK components.☆96Updated 6 months ago
- A collection of C# scripst to ease the distribution of modifications of fbx files in Unity☆51Updated 3 months ago
- A prefab to recreate image-encoded 3D models inside VRChat☆21Updated last year
- Lightbox Viewer lets you simultaneously visualize changes in shader material settings under different lighting conditions.☆115Updated last week
- Prefab to make players follow moving colliders correctly. Effectively parents players to objects.☆94Updated last year
- Dynamicly fit colliders to avatars humanoid armature.☆36Updated 7 months ago
- Shader Graph target for the Unity built-in pipeline☆114Updated 4 months ago
- An integrated editor toolset that adds a number of quality of life features to assist VRChat world creators in managing their projects.☆44Updated 4 months ago