GithubPrankster / gpsx
Godot PSX higher-accuracy shaders
☆28Updated 2 years ago
Alternatives and similar repositories for gpsx:
Users that are interested in gpsx are comparing it to the libraries listed below
- First person character controller for Godot Engine 3.x☆27Updated 2 years ago
- CSG-Preset, Whitebox, Kit-Bash and Prototype Utilities for Godot Game Engine☆43Updated 3 years ago
- Addon for tile-based 3D level creator☆51Updated 7 months ago
- ☆17Updated 4 years ago
- A first-person character controller, inspired by the Thief games.☆100Updated 2 years ago
- PSOne visuals through shaders in Godot 3.1☆30Updated 2 years ago
- String-based light animation system for Godot engine☆44Updated 3 months ago
- Tutorial covering all things Qodot entities for Godot 4☆51Updated last year
- picture-in-picture optics for fps games in godot☆13Updated 2 years ago
- Physics based first person character controller in Godot☆57Updated 4 months ago
- Async scheduling and management of couroutines for Godot/gdscript☆52Updated 2 years ago
- A plugin that allows you to import GldSrc .mdl model files into godot☆74Updated last year
- RealTime-ish Caustics in the Godot Game Engine☆75Updated 4 months ago
- CSG Export Plugin for GodotEngine☆56Updated 2 years ago
- A Godot plugin that'll make creating Native scripts easier (WIP)☆22Updated 3 years ago
- Example of "collision"-enabled particle effects for Godot 3 using viewport depth buffers and shader logic.☆24Updated 3 years ago
- ☆37Updated 5 years ago
- Stylized Sky Shader in Godot 4☆46Updated last year
- My KinematicBody solution to smooth stairstepping in Godot 3.x.☆22Updated 2 years ago
- GameDev Compass tutorials monorepo☆52Updated last year
- working on making mesh based projected decals☆82Updated 10 months ago
- ☆31Updated 3 years ago
- A plugin for Godot 3.2 that enhances textured materials.☆41Updated 4 years ago
- Godot 3D Character Controller with BHops, air strafing, and old style kinematic movement☆79Updated 11 months ago
- A collection of Qodot based entities to add to your FGD for use with Trenchbroom and Godot.☆34Updated 2 weeks ago
- Convert Godot scene branches into C++ engine-side code☆38Updated 3 years ago
- An addon for Godot Engine that allows creating subtitles very easily using the built-in Audio systems☆31Updated last year
- State Machine for managing different States that an entity can be in.☆29Updated 9 months ago
- PSX-style shaders in Godot 3.2☆15Updated 2 years ago
- Godot Plugin for creating custom Fonts from Textures☆74Updated 3 years ago