Flexi23 / Cake23Links
C#/.NET WebSocket server for Kinect v2 markerless body tracking to WebGL GPU texture filter pipeline clients
☆26Updated 2 years ago
Alternatives and similar repositories for Cake23
Users that are interested in Cake23 are comparing it to the libraries listed below
Sorting:
- Making mind-bending images using feedback pixel displacement☆20Updated 8 years ago
- Workshop contents | Resonate 2015☆18Updated 10 years ago
- ☆49Updated 9 years ago
- A-Frame component for music visualisations using the Clubber library☆14Updated 4 years ago
- ☆19Updated 10 years ago
- ISF (Interactive Shader Format) loader for openFrameworks☆41Updated 6 years ago
- Application which streams one Kinect user's skeleton coordinates over OSC☆20Updated 8 years ago
- Collection of experiments for the pex library☆44Updated 8 years ago
- A WebVR experiment created with realtime shaders and generative audio☆45Updated 2 years ago
- An experiment in living mecha world creation.☆33Updated 8 years ago
- Records/playbacks the Kinect point cloud + Mesh Import Blender scripts☆16Updated 12 years ago
- list of shaders for the Bump festival☆58Updated 7 years ago
- ☆39Updated 7 years ago
- Some simulation experiments in JavaScript☆25Updated 10 years ago
- Optical Flow GPU Version - based upon Andrew Benson's solution☆85Updated 4 years ago
- Automatic DAT.GUI generation from GLSL uniforms☆27Updated 9 years ago
- an easy way to set vertex data on a BufferGeometry☆27Updated 5 years ago
- Guide to Network Best Practices for Interactive Installations☆44Updated 3 years ago
- A GLSL Module which generates a rotation matrix.☆21Updated 7 years ago
- openFrameworks addon to create geometries composed by branches☆35Updated 6 years ago
- ☆65Updated 13 years ago
- multi-touch and sensor beaming via websockets☆32Updated 3 years ago
- This project was a collaboration to make realtime visuals "scenes" that could be compiled together to create a performance or accompany a…☆65Updated 9 years ago
- Tools and templates for OpenFrameworks☆24Updated 10 years ago
- Util for loading Shaders☆52Updated 7 years ago
- Timing utilities for handling recurring events, fading, framerate counting.☆32Updated 6 years ago
- ☆28Updated 5 years ago
- Create ODS renders from THREE.js☆20Updated 8 years ago
- Import bundle files with cameras and point clouds.☆31Updated 10 years ago
- A Minimal WebGL Application Framework☆11Updated 8 years ago