Fighter19 / CnC_Generals_Zero_HourLinks
Command and Conquer: Generals - Zero Hour (Linux focused development fork)
☆120Updated 3 weeks ago
Alternatives and similar repositories for CnC_Generals_Zero_Hour
Users that are interested in CnC_Generals_Zero_Hour are comparing it to the libraries listed below
Sorting:
- Open re-implementation of Medal of Honor: Allied Assault including Spearhead and Breakthrough expansions with modern features and bugfixe…☆646Updated last week
- Combined Arms☆157Updated 2 months ago
- Clean-room Counter-Strike 1.5 in QuakeC, using Nuclide SDK. Previously known as OpenCS! (2016)☆261Updated last week
- Open source game engine version developed by Croteam for Serious Sam Classic with Vulkan support (Windows, Linux, FreeBSD, OpenBSD, macO…☆135Updated 8 months ago
- Command and Conquer: Generals - Zero Hour☆107Updated 7 months ago
- Game engine capable of running KotOR and TSL☆289Updated 6 months ago
- A work-in-progress recreation of the Auran RTS classic for the OpenRA strategy game engine.☆70Updated last month
- Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games.☆427Updated 3 months ago
- Clean-room reimplementation of Half-Life: Deathmatch and Half-Life (Experimental) in QuakeC.☆293Updated 2 weeks ago
- RealRTCW mod based on ioRTCW engine☆141Updated this week
- An open-source Tomb Raider 1 engine remake☆293Updated 7 months ago
- An open source re-implementation of Generals : Zero Hour written in C++.☆681Updated 11 months ago
- Command and Conquer: Generals - Zero Hour☆41Updated this week
- An open source re-implementation of Pharaoh (1999) in the Julius/Augustus engine☆120Updated last year
- OpenNox main repository.☆530Updated 10 months ago
- 3D racing game with Sci-Fi elements and own Track Editor. The main repository with sources and data. Using Ogre-Next 3.0 and VDrift.☆175Updated 3 months ago
- A port to the OpenPandora (and working fine on plain Linux) of the open source version of a game engine developed by Croteam for the clas…☆86Updated last month
- A remake of the 1995 RPG Albion (requires data from an install of the original game)☆152Updated last month
- Command and Conquer: Renegade☆18Updated 7 months ago
- Importer and scripts for Warcraft: Orcs and Humans☆113Updated this week
- Open source re-implementation of Tomb Raider I and Tomb Raider II, along with additional enhancements and bugfixes☆784Updated this week
- A KKnD and KKnD2 mod on OpenRA engine.☆112Updated 2 years ago
- Open source game engine version developed by Croteam for Serious Sam Classic (Windows, Linux, FreeBSD, OpenBSD, NetBSD, macOS, Raspberry …☆157Updated 8 months ago
- Engine recreation for Ultima Underworld and Ultima Underworld 2 using the Godot Engine☆247Updated this week
- Official mirror of TheDarkMod game engine☆126Updated 2 months ago
- Steam Play compatibility tool to run games using native Linux engines☆420Updated 4 years ago
- Package build scripts and support for luxtorpeda client☆41Updated last week
- Re-implementation of Oddworld: Abe's Exoddus and Oddworld: Abe's Oddysee☆405Updated last month
- Pharaoh (1999, open source engine)☆363Updated last week
- Public fork of GZDoom for Selaco☆50Updated 4 months ago