TheAssemblyArmada / Thyme
An open source re-implementation of Generals : Zero Hour written in C++.
☆664Updated 6 months ago
Alternatives and similar repositories for Thyme:
Users that are interested in Thyme are comparing it to the libraries listed below
- OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and…☆1,485Updated this week
- Community Patch to fix and improve original Generals Zero Hour 1.04☆199Updated 3 weeks ago
- Command and Conquer: Generals - Zero Hour☆427Updated this week
- Wiki for Generals and Zero Hour☆14Updated last week
- Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games.☆411Updated 2 months ago
- Command and Conquer: Generals - Zero Hour☆93Updated last month
- Open source re-implementation of Stronghold 1☆265Updated 10 months ago
- Cross-platform port of Arx Fatalis, a first-person role-playing game☆996Updated 8 months ago
- An open source re-implementation of Red Alert written in C++.☆174Updated 4 years ago
- Opensource crossplatform Fallout 2™ game engine writen in C++ and SDL.☆880Updated 2 years ago
- An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern, scratch built engine.☆656Updated 2 months ago
- Command and Conquer: Generals - Zero Hour☆38Updated this week
- An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)☆1,027Updated this week
- Merge of ioquake3 features and fixes into RTCW code bases☆653Updated 10 months ago
- A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P☆1,114Updated 3 weeks ago
- Importer and scripts for Warcraft II: Tides of Darkness, the expansion Beyond the Dark Portal, and Aleonas Tales☆383Updated 3 weeks ago
- A free game engine capable of running Age of Empires 2 and Star Wars: Galactic Battlegrounds☆211Updated 2 years ago
- Pharaoh (1999, open source engine)☆281Updated this week
- An Open Source Pixelart Science-Fiction Real-Time-Strategy game☆920Updated 3 weeks ago
- WWII RTS game using the Spring engine☆189Updated last year
- Reimplementation of Gothic I and II using modern technologies.☆474Updated 4 years ago
- The Stratagus strategy game engine☆664Updated 3 weeks ago
- Reimplementation of Grand Theft Auto 1 [GTA1]☆496Updated 3 years ago
- Open-source re-implementation of The Elder Scrolls: Arena.☆1,059Updated this week
- MegaGlest real-time strategy game engine (cross-platform, 3-d)☆372Updated last week
- Opensource rebuild of the XCOM Apocalypse Engine that requires the original files to run.☆535Updated last month
- A re-implementation of Freelancer☆524Updated this week
- An Open Source Re-Implementation of Midnight Club 2☆157Updated last year
- Remake of the original EA Need for Speed 1 using c# and Monogame☆189Updated 7 years ago
- Reverse engineered Fallout 2☆351Updated 11 months ago