Esri / serlioLinks
RETIRED - Serlio enables the execution of Esri CityEngine CGA rules inside of Autodesk Maya.
☆17Updated 4 months ago
Alternatives and similar repositories for serlio
Users that are interested in serlio are comparing it to the libraries listed below
Sorting:
- ArcGIS CityEngine for Houdini enables the execution of CityEngine CGA rules inside of SideFX Houdini.☆105Updated last month
- 3D Survey Collection - shortly 3DSC, an addon for Blender 3.x☆14Updated last week
- CGA code for 2 buildings in London☆14Updated 8 years ago
- Houdini digital assets compilation☆18Updated 8 years ago
- Houdini Architecture Assets☆28Updated 4 years ago
- Python bindings for manipulating skin data in various DCCs☆33Updated 3 months ago
- Atoms Crowd extension for Gaffer☆27Updated last month
- Tools for reading Autodesk Maya nCache files☆14Updated 5 years ago
- Unreal Engine Gear☆70Updated 3 weeks ago
- Toolkit Integration in Epic's Unreal engine☆66Updated last year
- Maya Python Debugger Tool☆41Updated 5 years ago
- A small library for facilitating the creation of GUI tools in Maya.☆13Updated 11 years ago
- A collection of scripts and plug-ins for Maya. Written in python, mel and pymel.☆28Updated last year
- Classify multispectral satellite imagery using SVMs, Decision Trees or other classifiers.☆38Updated 8 years ago
- A plugin to create a reticle for a camera in Maya☆48Updated last year
- Implementation of Vaillant et. al. "Implicit Skinning: Real-Time Skin Deformation with Contact Modeling"☆42Updated 9 years ago
- Maya Soft IK Solver☆88Updated 6 years ago
- A tutorial on writing unhandled exception filters, WinDbg extensions, and how exceptions on Windows work.☆14Updated 5 years ago
- A unified and configurable Nodegraph wrapper for Visual Effects Applications☆33Updated 7 years ago
- Code and Slides for the NCCA Renderman lectures☆20Updated 8 months ago
- Houdini HDK SOP node which loads Shapefile SHP files.☆15Updated 8 years ago
- CityEngine is a 3D city modeling software for urban design, visual effects, and VR/AR production. With its C++ SDK you can create plugins…☆217Updated 2 weeks ago
- A Convex Hull plug-in for Maya based on StanHull☆41Updated last year
- Sync meshes between Maya and ZBrush running on different workstations☆25Updated 9 years ago
- easy consistent menus across apps: unreal, blender, maya, krita, substance painter, Katana, marmoset, 3ds max, cry-engine, FreeCAD, Hero,…☆98Updated 8 months ago
- Harmonic Deformer for Autodesk Maya☆56Updated 5 years ago
- A WIP Implementation of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0☆35Updated 3 years ago
- A Flow Production Tracking Pipeline Toolkit Engine for Houdini☆28Updated last week
- Windows x64 Build for OpenVDB☆35Updated 10 years ago
- The Complete Street Rule for ArcGIS CityEngine is a scenario oriented design tool intended to enable users to quickly create procedurally…☆209Updated 2 months ago