EricBanker12 / no-more-wasted-backstabsView external linksLinks
Tera-Proxy module for Tera Online. Blocks targeted teleport skills without a target.
☆13Oct 14, 2019Updated 6 years ago
Alternatives and similar repositories for no-more-wasted-backstabs
Users that are interested in no-more-wasted-backstabs are comparing it to the libraries listed below
Sorting:
- A plugin that enables PvP in Naruto Shippuden: Ultimate Ninja Impact.☆10Apr 26, 2025Updated 9 months ago
- Dialogic 1.x - For Godot 3.x!☆11Jan 16, 2025Updated last year
- ☆11Mar 15, 2023Updated 2 years ago
- ☆11Dec 5, 2025Updated 2 months ago
- 聖魔改造のデファクトスタンダードを目指す物☆11Feb 25, 2024Updated last year
- A ceiling mounted camera which looks around between defined points. Can detect and track a player character.☆14Mar 17, 2023Updated 2 years ago
- Test of RTX shader in Godot. GLSL shader.☆11May 1, 2021Updated 4 years ago
- Port of Beat Hazard 2 for PSVITA.☆13Mar 13, 2023Updated 2 years ago
- English ROMhack/patch for PSX version of Wizardry 7☆11Nov 10, 2024Updated last year
- DirectX 11 renderer for Aliens vs Predator 2☆11Jul 18, 2024Updated last year
- SkyHussars - Combat Flight Game powered by jMonkey☆10Jan 19, 2026Updated 3 weeks ago
- Godot 4 prototyping First Person Controller based on the state pattern.☆11Jan 22, 2024Updated 2 years ago
- Port of crt-geom GLSL shader to Godot☆13Jan 3, 2020Updated 6 years ago
- Undub project for Tecmo's Project Zero - the EU version (the first one) for the PS2☆11Jul 23, 2023Updated 2 years ago
- Yet another overclocking plugin☆12Mar 22, 2023Updated 2 years ago
- Simple game written using Artemis Entity Framework, Libgdx and Box2D☆31Mar 16, 2015Updated 10 years ago
- Patch PlayStation 1 games to turn off the dithering effect by either modifying the CD image directly, or generating GameShark codes from …☆12Jul 31, 2024Updated last year
- Repository of mods for use with FMM (a mod manager for Halo Online)☆11Mar 26, 2024Updated last year
- a lightweight win32 patcher that can also hook constructors, destructors and virtual functions☆11Apr 18, 2022Updated 3 years ago
- 一个适用于Godot引擎的有限状态机插件☆10Nov 5, 2020Updated 5 years ago
- Add some post-processing effects to your libgdx game.☆10Apr 30, 2021Updated 4 years ago
- A plugin lighting up scenes which don't have any light in the editor☆10Jun 27, 2019Updated 6 years ago
- particles with collision for Godot☆12Nov 18, 2020Updated 5 years ago
- ☆11Jan 17, 2019Updated 7 years ago
- Catherine's Opinionated Unofficial Patches for fgsfdsfgs/perfect_dark, plus mods.☆14Sep 28, 2025Updated 4 months ago
- Godot Engine plugin to inspect multiple cameras' preview.☆13Dec 10, 2021Updated 4 years ago
- Godot parallax shadows demo scene with custom shader.☆15Jul 12, 2021Updated 4 years ago
- Condensed Compile Guide for TrenchBroom/Quake☆10Nov 1, 2020Updated 5 years ago
- Unsighted port for PS VITA☆12Aug 15, 2025Updated 6 months ago
- A small-scale arena game.☆11Dec 15, 2019Updated 6 years ago
- Port of the 3D Realms game "Shadow Warrior"☆11Oct 8, 2022Updated 3 years ago
- This is a basic implementation of a third person controller in Godot 4.0 with basic state machine.☆15Mar 13, 2023Updated 2 years ago
- An addon that brings jigglebones to Godot Engine 3.0.☆11Jan 12, 2020Updated 6 years ago
- Patch to make Crashlands playable on the PS Vita☆13Feb 1, 2023Updated 3 years ago
- Cross-platform notifications for libgdx.☆10Sep 4, 2022Updated 3 years ago
- A work-in-progress cyberpunk online role-playing game.☆11May 23, 2017Updated 8 years ago
- work in progress port of n64decomp/perfect_dark to modern platforms☆12Jan 21, 2026Updated 3 weeks ago
- SpineHx is Haxe/OpenFL/NME port of spine-libgdx skeletal animation runtime. [INACTIVE]☆48May 30, 2014Updated 11 years ago
- Small set of useful assets for 3D game development using Godot Engine 4.x.☆14Mar 1, 2025Updated 11 months ago