Eldoir / Array2DEditor
Use 2-dimensional arrays in Unity's Inspector.
☆174Updated last year
Related projects ⓘ
Alternatives and complementary repositories for Array2DEditor
- Property drawer that allows class selection from drop-down in Unity.☆299Updated 2 years ago
- A SceneReference wrapper class that uses ISerializationCallbackReceiver and a custom PropertyDrawer to provide safe, user-friendly scene …☆341Updated 2 years ago
- Extension of Unity Toolbar with custom play buttons for playing a particular scene without switching scene.☆121Updated last year
- Save System for Unity with AOT (IL2CPP) and assets references support.☆229Updated 4 months ago
- A wrapper that allows you to serialize interfaces☆226Updated 7 months ago
- Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.☆468Updated 4 months ago
- Easily animate Unity text and apply other effects with custom tags☆238Updated this week
- Auto attach components in inspector☆129Updated 3 years ago
- Extension Methods and Utils for Unity Game Dev☆364Updated last week
- Generic UnityEngine.Objects☆166Updated 2 years ago
- Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.☆316Updated 3 weeks ago
- EditorAttributes is a unity package that adds some extra editor attributes to your project to easily customize your editors without havin…☆118Updated 2 weeks ago
- ☆520Updated 3 years ago
- A base class to simplify object pooling using the new pooler provided in Unity 2021☆96Updated 3 years ago
- A simple plugin to make curved TextMeshPro texts using a mathematical function☆206Updated 2 years ago
- UnityEvent and System.Func had a child☆362Updated 7 months ago
- A library to help improve the usability of Unity3D Scriptable Objects by grouping them into a collection and providing easy access throug…☆523Updated last week
- ☆193Updated this week
- Optimizes mesh and polygon colliders in Unity☆388Updated 8 months ago
- Radial fill mask for sprite☆179Updated 4 years ago
- Runtime Monitoring is an easy way for you to monitor the value or state of custom C# members during runtime. Just add the 'Monitor' attri…☆417Updated 7 months ago
- Creates a fake simulated rope, connecting between 2 point.☆292Updated 3 months ago
- procedural shapes for Unity UI☆356Updated 4 years ago
- Unity3D - Animate characters in text☆393Updated 2 years ago
- A decentralized audio playing system for Unity, designed for simplicity and built to scale!☆571Updated 3 months ago
- Behaviour Tree Editor for Unity built with UIToolkit☆274Updated 3 months ago
- Optimizing the scroll list☆334Updated 6 years ago
- The UI for Unity's SerealizedReference attribute. It allows to change the instance type of field right in editor.☆143Updated 2 years ago
- Stateful UI - A library for structured state-based UI development in Unity☆308Updated 2 months ago
- A basic node based dialogue system made for Unity.☆248Updated 3 years ago