Eiim / SmilAppleLinks
Bad Apple but it's an SVG using SMIL
☆13Updated 2 years ago
Alternatives and similar repositories for SmilApple
Users that are interested in SmilApple are comparing it to the libraries listed below
Sorting:
- Toy playstation emulator☆16Updated last year
- A C++ Front-end based on LLVM's clang.☆20Updated 11 months ago
- Some WIP GameCube toolchain in Rust☆13Updated 4 years ago
- Unofficial Rust bindings for the Nintendo SDK☆22Updated 6 months ago
- Rust crate to enable ANSI escape code support on Windows.☆14Updated 4 months ago
- WGPU based 2D game engine made on stream☆12Updated 2 years ago
- SNES / Super Nintendo emulator☆18Updated last year
- Rust client library for Pushover☆11Updated 3 months ago
- A Rust library for working with the Nintendo Gamecube Controller Adapter☆14Updated 4 years ago
- A minimal, low-fuss wrapper that can run simple command-line 32-bit Windows binaries on Linux and macOS.☆113Updated 2 weeks ago
- A Game Boy and Game Boy Color emulator in Rust.☆35Updated 2 years ago
- PSX emulator powered with Vulkan and Rust☆16Updated 11 months ago
- Proof-of-concept X86-to-ARM recompiler.☆32Updated 6 months ago
- (work in progress) single header platform layer and game dev library, public domain☆16Updated 5 years ago
- A library for encoding and decoding audio in Nintendo's GameCube DSP-ADPCM format☆22Updated 2 years ago
- DMG/CGB/AGB emulator, rewrite in Rust☆39Updated 9 months ago
- Yet another AArch64 emitter☆64Updated last year
- A custom firmware for the Steam Controller in Rust☆29Updated 5 years ago
- WIP UEFI Display Driver for embedded-graphics☆25Updated 4 years ago
- Compile time unit checking with C++11 template magic.☆14Updated 6 years ago
- memory-mapped registers for x86_64 systems☆35Updated 4 years ago
- ☆27Updated 4 years ago
- cinf is a runtime library and compiler plug-in to support reflection in C.☆43Updated 6 months ago
- ☆14Updated 3 years ago
- Documenting and preserving the Nintendo 64☆14Updated 3 years ago
- A runtime SPIR-V assembler☆47Updated 3 years ago
- Easy app-to-app frame sharing using PipeWire☆81Updated last week
- Rust and Zig interfaces for Vulkan☆30Updated last week
- A macro for inheriting Rust structures from C++ classes. Nothing valued is here.☆35Updated 2 years ago
- public domain deflate+inflate implementation☆32Updated last month