h1k421 / steam_controller_custom_firmware
A custom firmware for the Steam Controller in Rust
☆24Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for steam_controller_custom_firmware
- Some WIP GameCube toolchain in Rust☆12Updated 3 years ago
- A Rust rewrite of libogc☆26Updated 10 months ago
- A Linux system for your 3DS, built with Nix☆26Updated 3 years ago
- Windows Sidebar Gadgets for Linux☆41Updated last month
- Experimental BrainSlug module to send Wii display over the network☆9Updated 2 years ago
- Game Capture Screen for Discord Screenshare☆10Updated 9 months ago
- Experimental Dreamcast emulator written in Zig☆10Updated this week
- Some tools and exploits for the NVIDIA Falcon v5 TSEC engines☆28Updated 2 years ago
- Basic speedrun timer for Wayland compositors using wlr-layer-shell (wlroots/kwin)☆16Updated 3 years ago
- Tiger Game.com homebrew application to generate a Windows 95 CD Key☆22Updated 4 years ago
- Work-in-progress Nintendo Switch emulator, written in Rust and slightly less focused on gaming☆24Updated 3 years ago
- Research emulator for the ARM9 core in the Nintendo Wii☆21Updated 2 years ago
- VVVVVV: Community Edition is no longer being worked on, supported, or maintained. For more information, see https://vsix.dev/vce/status/☆23Updated 3 years ago
- Collection of reverse engineering utility scripts for the Horizon Kernel☆14Updated last year
- Unofficial Rust bindings for the Nintendo SDK☆19Updated last week
- Don't ask me how this works☆12Updated 4 years ago
- 🗃 Flipnote Studios .ppm Animation Format Decoder & Utility☆14Updated last week
- ☆29Updated 2 years ago
- A Rust library for working with the Nintendo Gamecube Controller Adapter☆13Updated 3 years ago
- Python package for local wireless communication with a Nintendo Switch☆18Updated 10 months ago
- (WIP) self-contained todo list tui, inspired by void-rs☆12Updated 3 years ago
- a badly-designed document store on top of discord (meme, not production ready, NOT PRODUCTION READY)☆23Updated 2 years ago
- Modern cryptography primitives implemented in Scratch, via Boiga☆12Updated 2 years ago
- A cargo subcommand for working with Skyline plugins written in Rust☆29Updated this week
- A framework/template for those starting off with function replacement through SaltyNX☆21Updated 4 years ago
- IA-64 emulator☆15Updated 3 years ago
- A template for creating Nintendo Switch code mods using Rust☆15Updated 6 months ago
- PThread implementation for Nintendo 3DS Horizon OS targets. Keep in mind that Horizon OS uses a cooperative, and not preemptive, threadin…☆13Updated 5 months ago
- A way of storing arbitrary binary data using the Bee Movie script☆11Updated 2 years ago