EIREXE / godot_mixamo_converter
Blender addon for converting mixamo animations to Godot rootmotion
☆16Updated 7 months ago
Related projects ⓘ
Alternatives and complementary repositories for godot_mixamo_converter
- Godot demo scene and shader code. MIT license☆24Updated 3 years ago
- A plugin for Godot 3.2 that enhances textured materials.☆41Updated 3 years ago
- Realtime screen-space decals for Godot 3.x☆59Updated 6 years ago
- A collection of public and free to use utility scripts for the game engine Godot, written in either GDscript or C++☆26Updated 4 years ago
- A simple interactive waterfall shader for the Godot Engine.☆39Updated 3 years ago
- A Godot Addon to easily estabilish LAN connection between devices connected on the same router.☆29Updated 4 years ago
- Demonstration project for the Level of Detail (LOD) Godot 3.x add-on☆43Updated 2 years ago
- ☆62Updated 4 years ago
- A custom 3d curve node for Godot engine, used as a basis for other addons☆48Updated 4 years ago
- Godot module adding support for SIMD instructions from gdscript etc.☆26Updated 4 years ago
- Modifiers plugin for the Godot Engine☆58Updated last year
- Simple Explosion VFX in the Godot game engine☆59Updated 3 years ago
- Godot addon for geometry generation tools☆56Updated 5 years ago
- Tool to pack texture channels in Godot Engine☆22Updated 4 years ago
- ☆34Updated 10 months ago
- Plug-n-play GDNative Support for Godot-engine☆55Updated 3 years ago
- Godot graphics demo☆47Updated 3 years ago
- Fixed timestep interpolation helper nodes for Godot, 3D and 2D as a c++ module☆32Updated 3 years ago
- Godot 3.x FPP Interaction Template☆34Updated 5 years ago
- A distance based LOD Manager that can switch the visibility of all nodes that belong to certain LOD group.☆14Updated 4 years ago
- A GDScript implementation of a line renderer in Godot.☆35Updated 3 years ago
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆55Updated 3 years ago
- Convert Godot scene branches into C++ engine-side code☆36Updated 3 years ago
- A Godot plugin that'll make creating Native scripts easier (WIP)☆22Updated 3 years ago
- Volumetric fog in Godot using particles.☆50Updated 5 years ago
- Godot 3.0 shader using depth buffer DEPTH_TEXTURE☆25Updated 7 years ago
- Shader to animate a fish without armature or blend shapes in Godot engine - main repo on gitlab:☆32Updated 6 years ago
- An addon that brings JiggleBones to Godot Engine 3.x. Forked version supports collision.☆61Updated last year
- Zelda BOTW like disolve shader☆21Updated 2 years ago