EIREXE / godot_mixamo_converterLinks
Blender addon for converting mixamo animations to Godot rootmotion
☆15Updated last year
Alternatives and similar repositories for godot_mixamo_converter
Users that are interested in godot_mixamo_converter are comparing it to the libraries listed below
Sorting:
- A modular package for developing terrestrial characters☆47Updated 4 years ago
- Simple Explosion VFX in the Godot game engine☆67Updated 4 years ago
- Procedural animation in Godot Engine sample project☆92Updated 5 years ago
- A simple interactive waterfall shader for the Godot Engine.☆47Updated 4 years ago
- A plugin for Godot 3.2 that enhances textured materials.☆41Updated 4 years ago
- Volumetric fog in Godot using particles.☆50Updated 6 years ago
- Godot addon for geometry generation tools☆56Updated 6 years ago
- Realtime screen-space decals for Godot 3.x☆59Updated 7 years ago
- ☆74Updated 5 years ago
- Demonstration project for the Level of Detail (LOD) Godot 3.x add-on☆43Updated 3 years ago
- Demo project for Waterways add-on☆66Updated 4 years ago
- ☆87Updated 4 years ago
- A Godot Addon to easily estabilish LAN connection between devices connected on the same router.☆32Updated 5 years ago
- A custom 3d curve node for Godot engine, used as a basis for other addons☆48Updated 5 years ago
- Portal rendering / culling module for Godot☆88Updated 4 years ago
- ☆37Updated last year
- Plug-n-play GDNative Support for Godot-engine☆55Updated 4 years ago
- Navigation Jumplinks to connect navmesh islands and allow AI pathfinding non-conventional ways to travel. Godot Game Engine.☆74Updated 9 months ago
- ☆73Updated 5 years ago
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆56Updated 4 years ago
- Godot 3.1 Dissolve shader with OpenSimplexNoise☆12Updated last year
- A simple shader to give objects a wiggle/wind effect.☆59Updated 5 years ago
- ☆35Updated 5 years ago
- Godot graphics demo☆48Updated 4 years ago
- Addon to generate customizable cylindrical meshes from 3D curves☆86Updated last month
- Godot 3.0 shader using depth buffer DEPTH_TEXTURE☆26Updated 8 years ago
- Example of a shader that creates a worley noise texture and then uses that for some raymarching..☆30Updated 3 years ago
- Add-on for Godot Engine to generate simple 3D platformer terrain meshes based on bezier curves☆72Updated last year
- Multiplayer Game in Godot with Snapshot interpolation☆46Updated 3 years ago
- New asset for rendering a panoramic sky texture based on rayleigh and mie scattering☆104Updated 5 years ago