DianeBouchacourt / SignalingGame
☆12Updated 6 years ago
Alternatives and similar repositories for SignalingGame:
Users that are interested in SignalingGame are comparing it to the libraries listed below
- Reproducing the reinforcement learning models used in "Emergence of Linguistic Communication from Referential Games with Symbolic and Pix…☆12Updated 6 years ago
- Reproduce ICLR2018 submission "Emergent Communication through Negotiation"☆17Updated 6 years ago
- Code for the paper LazImpa: Lazy and Impatient neural agents learn to communicate efficiently. Mathieu Rita, Rahma Chaabouni and Emmanuel…☆17Updated 4 years ago
- ☆37Updated 8 months ago
- PAIRED in PyTorch 🔥☆58Updated 2 years ago
- Code for Emergent Communication under Competition (AAMAS 2021)☆10Updated last year
- This code implements Prioritized Level Replay, a method for sampling training levels for reinforcement learning agents that exploits the …☆83Updated 3 years ago
- On the pitfalls of measuring emergent communication☆34Updated 6 years ago
- TorchingUp provides minimal implementations of common Reinforcement Learning algorithms written in PyTorch. It is meant to complement Ope…☆47Updated 2 years ago
- This framework provides out-of-the-box implementations of Referential Games variants in order to study the emergence of artificial langua…☆22Updated 2 weeks ago
- Deep Successor Representation☆17Updated 7 years ago
- RL environment replicating the werewolf game to study emergent communication☆19Updated last year
- Code for 'The Grand Atari Challenge dataset' paper☆52Updated 7 years ago
- Compositional Obverter Communication Learning From Raw Visual Input - Pytorch Implementation☆19Updated 3 years ago
- Code for "Explore, Discover and Learn: Unsupervised Discovery of State-Covering Skills"☆37Updated 5 years ago
- This repository contains code for the method and experiments of the paper "Learning with AMIGo: Adversarially Motivated Intrinsic Goals".☆61Updated last year
- Reinforcement Learning with Latent Flow☆43Updated 4 years ago
- Animal-AI 3☆65Updated last year
- Library to compare and evaluate reward functions☆65Updated last year
- Using RLLib and PycoLab to explore intelligent cooperative behavior in sequential social dilemmas☆50Updated 2 years ago
- Research Into Learning to Generate Game Levels through Play☆30Updated 5 years ago
- Docker containers of baseline agents for the Crafter environment☆28Updated 3 years ago
- Code repository for On the interaction between supervision and self-play in emergent communication (ICLR 2020)☆16Updated 5 years ago
- Implementation of the Box-World environment from the paper "Relational Deep Reinforcement Learning"☆45Updated last year
- Jax implementation of Proximal Policy Optimization (PPO) specifically tuned for Procgen, with benchmarked results and saved model weights…☆53Updated 2 years ago
- Code for Optimistic Exploration even with a Pessimistic Initialisation☆14Updated 4 years ago
- impact-driven-exploration☆130Updated last year
- Modifiable OpenAI Gym environments for studying generalization in RL☆87Updated 6 years ago
- A standalone release of DeepMind Lab's maze generator with Python bindings.☆60Updated last year
- PyTorch code to train and evaluate Procgen tasks☆25Updated 4 years ago