DevsDaddy / UnityEventFrameworkLinks
Unity Event Framework - a simple solution to manage your in-game events and fields using PubSub Pattern and Reactive Programming Principles
☆17Updated 3 months ago
Alternatives and similar repositories for UnityEventFramework
Users that are interested in UnityEventFramework are comparing it to the libraries listed below
Sorting:
- Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.☆22Updated 4 months ago
- A powerful animation controller to chain and crossfade animations on multiple layers, with support for locking and callbacks☆31Updated last month
- A Unity C# Visual State Machine☆30Updated last month
- Generate .md Markdown Documentation from Unity C# script assets.☆18Updated last year
- Unity Redux Middleware enhances AppUI Redux in Unity with domain-specific middleware and R3 for reactive extensions.☆16Updated last year
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆17Updated last year
- Garbage Free Monads for Unity☆18Updated 10 months ago
- [Unity3D] Unity Presets - A Library full of content: Free Unity Scripts / Art / Tools that can be used for unity projects copyright free.…☆34Updated 2 years ago
- Edit a Scene, Play Another - A Productivity Unity Plugin☆22Updated last year
- Game builder (and automation) for Unity☆22Updated last year
- A game-changer for indie game developers. This tool seamlessly transforms Excel data into Unity ScriptableObjects, simplifying database d…☆25Updated 9 months ago
- Event driven architecture for Unity.☆24Updated 3 months ago
- ⚙ Tool for convenient ScriptableObject's creation☆41Updated 6 months ago
- for educational purposes only☆25Updated 5 months ago
- Asynchronous audio loading from remote or local destination. It has two layers of configurable cache system: RAM and Disk.☆45Updated 7 months ago
- A very simple behavior tree implementation including a creator and runtime codes☆31Updated 3 years ago
- Enhance DOTween with Tween Kit: Seamless, modular components for effortless Tweening.☆25Updated last year
- Configurable generic class for managing local data saved on device.☆38Updated last year
- UI component which doesn't have drawing event at all. But still can receive click events. More optimized to have something invisible and …☆15Updated 7 months ago
- Lightweight, scalable and extensible texts & assets localization system for Unity.☆28Updated 6 months ago
- A simple spell check tool for the Unity editor☆23Updated 2 years ago
- Lib to read Clipboard Image data in Unity☆32Updated 11 months ago
- Simple editor tool to speed up creation of scriptable object assets☆19Updated 3 years ago
- An improved/expanded version of Unity's Create Script Dialog that supports namespaces.☆29Updated last week
- Unity PCG Generates a Box-Collider Encapsulating Every Child Mesh, Collider or Transform☆28Updated last year
- The canvas visualizer is an editor util that helps you visualise all of your rectangle transforms within your canvas for easier navigatio…☆37Updated 4 years ago
- Key-Value Store save system interface and implementations for Unity☆27Updated 5 months ago
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆32Updated 6 months ago
- A Unity tool that lets you bake physics movements of an object and its children into animation and possibly let you save fps.☆17Updated 4 years ago
- UI Toolkit Menu Creator is a class and UXML/Stylesheet you can extend from to easily create Unity Menus☆19Updated 2 years ago