DenizBicer / RTP
Homework repository for the course of Recreating The Past (RTP) Summer 2020.
☆13Updated 4 years ago
Alternatives and similar repositories for RTP:
Users that are interested in RTP are comparing it to the libraries listed below
- GPUInstance experiment using processing.org☆31Updated 4 years ago
- Scripts for common media file conversion tasks☆54Updated 3 weeks ago
- The Digital Darkroom Practice☆18Updated 5 years ago
- Poisson filling shader for OpenFrameworks☆57Updated 4 years ago
- Framebuffers for p5.js☆28Updated 2 years ago
- a working syllabus reference list for New Media Art and Technology☆32Updated 4 years ago
- a standalone player for cables.gl-patches using the electron framework☆28Updated 8 months ago
- A segmentation procedure for planar graphs defined by an input polyline.☆21Updated 8 years ago
- Get GLSL code from Shadertoy.com to run inside of Processing☆53Updated 3 years ago
- Class repository for Advanced Creative Coding☆32Updated 6 years ago
- Processing shader framework☆19Updated 4 years ago
- ☆28Updated 5 years ago
- A new and improved version of the visual tool for the wonderful HE_Mesh library☆27Updated 6 years ago
- A writeup/guide on different camera types that may be used for interactive installations☆84Updated 2 years ago
- As part of CODAME Code Art Together, a series of ART+TECH e-vents, with Char Stiles☆43Updated 4 years ago
- cables command line exporter☆29Updated last month
- (Abandoned) Tutorial repository accompanying http://guide.openrndr.org☆32Updated 5 years ago
- openFrameworks addon to create geometries composed by branches☆35Updated 6 years ago
- ☆66Updated 7 years ago
- Code repo for Aalto Day One branding elements☆16Updated 6 years ago
- Processing 3.x Template for KidzLabs/4M/Toysmith Animation Praxinoscope☆20Updated 7 years ago
- GLSL Shader examples for Processing☆40Updated 7 years ago
- Guide to Network Best Practices for Interactive Installations☆44Updated 3 years ago
- Plane, 2D and 3D Ray objects for openFrameworks.It checks for the intersection of a ray with a segment, a sphere, a triangle, a plane, an…☆61Updated 2 years ago
- A patch for using DepthKit volumetric videos in Max/MSP/Jitter☆25Updated 7 years ago
- ShaderToy boilerplate for Processing 3, Unity☆62Updated 4 years ago
- modV 3.0 is a complete rewrite of modV 2.0 with a focus on performance and a standardised API☆8Updated 4 years ago
- p5.js port of Kyle McDonald's ofxCv library using OpenCV.js☆46Updated 4 years ago
- Collaborative creative coding☆37Updated 3 years ago
- Delaunay Triangulation Fun with Kinect☆39Updated 12 years ago