DenizBicer / RTP
Homework repository for the course of Recreating The Past (RTP) Summer 2020.
☆13Updated 4 years ago
Related projects: ⓘ
- Poisson filling shader for OpenFrameworks☆56Updated 4 years ago
- GPUInstance experiment using processing.org☆31Updated 3 years ago
- Framebuffers for p5.js☆26Updated 2 years ago
- a working syllabus reference list for New Media Art and Technology☆32Updated 4 years ago
- Class repository for Advanced Creative Coding☆30Updated 5 years ago
- The Digital Darkroom Practice☆15Updated 5 years ago
- Scripts for common media file conversion tasks☆54Updated 3 months ago
- ShaderToy boilerplate for Processing 3, Unity☆61Updated 3 years ago
- A patch for using DepthKit volumetric videos in Max/MSP/Jitter☆24Updated 7 years ago
- a standalone player for cables.gl-patches using the electron framework☆28Updated last month
- ☆66Updated 7 years ago
- Guide to Network Best Practices for Interactive Installations☆44Updated 2 years ago
- A Processing library providing physically based rendering and materials☆44Updated 4 years ago
- ☆28Updated 5 years ago
- A segmentation procedure for planar graphs defined by an input polyline.☆21Updated 7 years ago
- ☆32Updated this week
- Unity 3D implementation of Daniel Shiffman's - Nature of Code☆34Updated 3 years ago
- Get GLSL code from Shadertoy.com to run inside of Processing☆53Updated 3 years ago
- miscellaneous experiments☆15Updated last year
- A new and improved version of the visual tool for the wonderful HE_Mesh library☆26Updated 6 years ago
- Pixel Packing Data Transfer with TouchDesigner, openFrameworks, and Processing☆47Updated 7 years ago
- A writeup/guide on different camera types that may be used for interactive installations☆84Updated last year
- Processing shader framework☆19Updated 3 years ago
- OSC to Websocket proxy☆22Updated 2 years ago
- Application which streams one Kinect user's skeleton coordinates over OSC☆20Updated 8 years ago
- Optical flow with COLOR. ooooo pretty☆28Updated 5 years ago
- modV 3.0 is a complete rewrite of modV 2.0 with a focus on performance and a standardised API☆8Updated 4 years ago
- KuStudio - Minimalistic superstable OSC sequencer☆42Updated 4 years ago
- Workshop materials for the Computational Photography workshop at the Anderson ranch☆23Updated 4 years ago
- GLSL Shader examples for Processing☆38Updated 7 years ago