marcmesafervfx / MMF_Hou_VEXSnippetsLinks
This repository is designated to be a place where I put some of the VEX snippets I've been using based on time.
β26Updated 11 months ago
Alternatives and similar repositories for MMF_Hou_VEXSnippets
Users that are interested in MMF_Hou_VEXSnippets are comparing it to the libraries listed below
Sorting:
- π Interactive texture stamping & projection tool for Houdini 20β44Updated last year
- Scenefiles of Siggraph2023 Presentation on Simulation Microsolvers and Houdini DOP-Dataβ48Updated last year
- OpenCL shaders for Coppernicusβ13Updated 10 months ago
- Standalone Render submitter for Houdini Husk 18.5+β46Updated 4 years ago
- A GUI tool and central place for managing all Houdini file paths, such as textures and geometries, of node parameters.β14Updated last month
- Collection of RenderMan plugins for sampling Houdini geometry.β55Updated 3 weeks ago
- Scripts and code snippets to use in your Houdini projectsβ27Updated 3 years ago
- Free Houdini toolkit that transforms Copernicus into a motion design powerhouse. Production-ready tools for animation, simulation, and reβ¦β59Updated 2 months ago
- Houdini Digital Assets Collectionβ17Updated last week
- My Houdini Toolsβ15Updated last week
- Plugin Tool for Houdini which converts the Megascan Assets into USD in Solaris.β21Updated last year
- Various hdas (Houdini Digital Assets)β22Updated last year
- PBR Express is a Houdini script that creates PBR materials for various render engines based on the input texture files.β30Updated last month
- π One-click automated HDA for baking displacement maps with Houdini 19.5β33Updated 2 years ago
- Python Panel utility to help write vex in Houdiniβ27Updated 3 years ago
- Batch texture conversion to various render-friendly mip-mapped formatsβ95Updated 3 years ago
- Houdini assets for creating procedural forestβ23Updated 11 months ago
- Volume shader layering tools for Side Effects Houdiniβ16Updated last year
- Houdini package for fast and flexible hdri based lighting.β54Updated 11 months ago
- Collect all media, gizmos and other necessary files to make a Nuke script work, and copy it to one specific folder (Python)β39Updated 3 months ago
- 3D AI & Machine Learning Tips by Oriol Manzanoβ26Updated last year
- A Houdini script which collects a .hip and it's file references into a single portable directoryβ30Updated 7 years ago
- Usd Asset Resolver Reference Implementationsβ132Updated last month
- Shader to render Houdini ocean spectra natively in Arnoldβ29Updated last year
- β69Updated 3 months ago
- β17Updated 3 months ago
- some setups with a lot of comments and descriptionsβ78Updated 3 years ago
- β87Updated last year
- Infection is a solver for Houdini that move and grows densityβ33Updated 2 years ago
- Smart node connection system for Nuke.β49Updated 5 months ago