DavidEichmann / godot-haskell-gdextensionLinks
Godot4 haskell bindings
☆14Updated last year
Alternatives and similar repositories for godot-haskell-gdextension
Users that are interested in godot-haskell-gdextension are comparing it to the libraries listed below
Sorting:
- Haskell ECS using sparse sets☆14Updated 3 years ago
- A modular game engine and ECS for Haskell☆130Updated 3 weeks ago
- Ghengin: A vulkan-based, shader-centric, type-heavy, Haskell game engine☆71Updated last month
- Purescript compiler back-end for Lua☆56Updated 4 months ago
- A Haskell libary for fast arrowized FRP based on signal functions☆18Updated last year
- The game of Notakto, made in Haskell with Apecs and Raylib☆25Updated 3 weeks ago
- Haskell bindings for the SDL3 library.☆14Updated 2 weeks ago
- Haskell bindings for GdNative☆178Updated 2 months ago
- Libraries for the Effectful Haskell effects system☆23Updated 3 years ago
- Haskell Gamedev Toolkit, a library for developing games from scratch.☆67Updated last year
- Haskell wrapper for iced☆36Updated 3 months ago
- A Terminal User Interface for the Glasgow Haskell Compiler Interactive Mode☆58Updated 2 months ago
- Tools for building 3D interactive programs in Haskell☆72Updated last week
- Haskell bindings for raylib☆109Updated 3 weeks ago
- Matrix.org haskell client library☆25Updated 6 months ago
- A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell☆96Updated 2 years ago
- Haskell bindings to WGPU Native☆20Updated last week
- Using cabal-install as SAT solver☆13Updated 2 years ago
- Scheme backend for PureScript (a small strongly, statically typed programming language with expressive types, inspired by Haskell).☆73Updated 7 months ago
- ☆21Updated 3 months ago
- A Haskell module for PortMidi audio library.☆13Updated last year
- ☆21Updated 3 months ago
- Painless 2D vector graphics, animations, and simulations powered by GLFW (Fork of gloss)☆42Updated 3 months ago
- A cross-platform driver for Tauri in Haskell☆52Updated last year
- Tiny web application framework for WAI.☆73Updated 10 months ago
- Recreating the Unity Roguelike Tutorial project in Haskell☆39Updated 7 months ago
- Types for ldtk☆15Updated last year
- Low level Haskell bindings to the BearLibTerminal graphics library.☆21Updated last month
- NanoVG Haskell bindings☆22Updated 2 years ago
- A 3D game engine written in Haskell and OpenGL Shading Language. The goal is to make a 3D tribute to ZZT, including a game creation syst…☆46Updated this week