Procedural engine sound generator controlled via GUI or CLI
☆366Jun 6, 2023Updated 2 years ago
Alternatives and similar repositories for enginesound
Users that are interested in enginesound are comparing it to the libraries listed below
Sorting:
- Drop-in replacement for the built-in VehicleBody / VehicleWheel nodes in Godot☆18Aug 20, 2019Updated 6 years ago
- Open source racing / rally simulator☆11Feb 12, 2024Updated 2 years ago
- Demo using Godot Generic 6DOF joints to make a fully working, physics based vehicle☆83Feb 4, 2022Updated 4 years ago
- An immutable singly-linked list, as seen in basically every functional language☆31Mar 3, 2023Updated 3 years ago
- An examle for vst-rs with GUI with iced☆12Jul 31, 2020Updated 5 years ago
- Godot parallax shadows demo scene with custom shader.☆15Jul 12, 2021Updated 4 years ago
- A space shooter game made with Amethyst and Rust.☆196Jul 22, 2021Updated 4 years ago
- Restricted Hartree Fock in rust☆27Apr 18, 2024Updated last year
- Inspired by the Kolmogorov-Arnold representation theorem.☆19Feb 14, 2026Updated last month
- A lookahead compressor/limiter that's soft as a lamb.☆15May 3, 2024Updated last year
- ShaderToy clone in Rust, currently supporting MacOS.☆25Mar 14, 2021Updated 5 years ago
- Warfork Free Textures CC0 + Warsow Textures (with non-free textures removed)☆12Mar 24, 2021Updated 4 years ago
- An implementation of the Jump Flooding Algorithm for the Bevy engine.☆28Jul 6, 2023Updated 2 years ago
- Library for audio processing and synthesis☆1,107Mar 3, 2026Updated 2 weeks ago
- [WIP] Generate a theme for Godot projects quickly. Not usable in HTML5 yet!☆16Sep 4, 2023Updated 2 years ago
- Art assets for desert scene☆17Jul 1, 2021Updated 4 years ago
- Hierarchy implementation for hecs ECS☆16Aug 31, 2024Updated last year
- Library for expressive game audio.☆1,003Feb 18, 2026Updated last month
- A bare-bones macro-based Entity-Component-System☆11Apr 11, 2021Updated 4 years ago
- A music theory guide written in Rust.☆678Jan 14, 2026Updated 2 months ago
- A Flappy Bird Typing game for Bevy Jam #1☆16Oct 6, 2025Updated 5 months ago
- Vintage and retro rendering in Unity.☆13Nov 26, 2020Updated 5 years ago
- ☆25Nov 10, 2021Updated 4 years ago
- Generic Range iterators for Rust☆28Jun 16, 2025Updated 9 months ago
- Automated image compression for efficiently distributing images on the web.☆719Apr 18, 2021Updated 4 years ago
- interative assembly shell written in rust☆357Apr 12, 2025Updated 11 months ago
- A systems programming language with lexical effect handlers☆18Feb 24, 2026Updated 3 weeks ago
- Tesseract renderer design document, originally written by Lee "eihrul" Salzman☆16Feb 1, 2022Updated 4 years ago
- Extra RNGs☆52Feb 27, 2026Updated 3 weeks ago
- Polaris is a music streaming application, designed to let you enjoy your music collection from any computer or mobile device.☆2,539Mar 5, 2026Updated 2 weeks ago
- Video: https://youtu.be/hpR1vvaQJaM☆15May 1, 2025Updated 10 months ago
- Input capture and playback functionality for the Bevy game engine.☆34Dec 5, 2024Updated last year
- ☆70Aug 27, 2023Updated 2 years ago
- The boardgame Hive, written in Rust☆16Feb 21, 2026Updated last month
- A SegmentedBar Node to build health and other resource bars with in Godot 4☆19Dec 21, 2023Updated 2 years ago
- Demo project for the InterpolatedCamera3D add-on☆14Mar 20, 2023Updated 3 years ago
- 🎼 Realtime procedurally generated sound effects☆56Mar 12, 2026Updated last week
- Visual gizmos to assist with Bevy game development☆11Jul 10, 2023Updated 2 years ago
- Read input lines as byte slices for high efficiency☆69Jan 5, 2024Updated 2 years ago